class eWindowStyle: public iObject
{
public:
- virtual void handleNewSize(eWindow *wnd, const eSize &size) = 0;
+ virtual void handleNewSize(eWindow *wnd, eSize &size, eSize &offset) = 0;
virtual void paintWindowDecoration(eWindow *wnd, gPainter &painter, const std::string &title) = 0;
virtual void paintBackground(gPainter &painter, const ePoint &offset, const eSize &size) = 0;
virtual void setStyle(gPainter &painter, int what) = 0;
virtual ~eWindowStyle() = 0;
};
+class eWindowStyleManager: public iObject
+{
+ DECLARE_REF(eWindowStyleManager);
+public:
+ eWindowStyleManager();
+ ~eWindowStyleManager();
+ void getStyle(ePtr<eWindowStyle> &style);
+ void setStyle(eWindowStyle *style);
+ static int getInstance(ePtr<eWindowStyleManager> &mgr) { mgr = m_instance; if (!mgr) return -1; return 0; }
+private:
+ static eWindowStyleManager *m_instance;
+ ePtr<eWindowStyle> m_current_style;
+};
+
+TEMPLATE_TYPEDEF(ePtr<eWindowStyleManager>, eWindowStyleManagerPtr);
+
class eWindowStyleSimple: public eWindowStyle
{
DECLARE_REF(eWindowStyleSimple);
int m_border_top, m_border_left, m_border_right, m_border_bottom;
public:
eWindowStyleSimple();
- void handleNewSize(eWindow *wnd, const eSize &size);
+ void handleNewSize(eWindow *wnd, eSize &size, eSize &offset);
void paintWindowDecoration(eWindow *wnd, gPainter &painter, const std::string &title);
void paintBackground(gPainter &painter, const ePoint &offset, const eSize &size);
void setStyle(gPainter &painter, int what);
RESULT getFont(int what, ePtr<gFont> &font);
};
-#if 0
-class eWindowStyleSkinned: public eWindowStyle
-{
- DECLARE_REF(eWindowStyleSkinned);
-public:
- eWindowStyleSkinned();
- void handleNewSize(eWindow *wnd, const eSize &size);
- void paintWindowDecoration(eWindow *wnd, gPainter &painter, const std::string &title);
- void paintBackground(gPainter &painter, const ePoint &offset, const eSize &size);
- void setStyle(gPainter &painter, int what);
- void drawFrame(gPainter &painter, const eRect &frame, int what);
-
- enum {
- bsWindow,
- bsButton,
-#ifndef SWIG
- bsMax
-#endif
- };
-
- enum {
- bpTopLeft = 1,
- bpTop = 2,
- bpTopRight = 4,
- bpLeft = 8,
- bpRight = 0x10,
- bpBottomLeft = 0x20,
- bpBottom = 0x40,
- bpBottomRight = 0x80,
- bpBackground = 0x100
- };
-private:
- struct borderSet
- {
- ePtr<gPixmap> m_pixmap[9];
- };
-
- void drawBorder(gPainter &painter, const eSize &size, const struct borderSet &border, int where);
-};
-#endif
-
#endif