-from PerServiceDisplay import *
-from enigma import eTimer
+from PerServiceDisplay import PerServiceDisplay, PerServiceBase
+from Components.GUIComponent import GUIComponent
+from enigma import eTimer, iPlayableService, ePositionGauge
+import time
-from enigma import iPlayableService, iSeekableServicePtr, ePositionGauge
-
-class ServicePosition(PerServiceDisplay):
+class ServicePosition(PerServiceDisplay, object):
TYPE_LENGTH = 0,
TYPE_POSITION = 1,
- TYPE_REMAINING = 2
+ TYPE_REMAINING = 2,
+ TYPE_RELATIVE = 3
def __init__(self, navcore, type):
+ object.__init__(self)
self.updateTimer = eTimer()
- self.updateTimer.timeout.get().append(self.update)
+ self.updateTimer.callback.append(self.update)
PerServiceDisplay.__init__(self, navcore,
{
iPlayableService.evStart: self.newService,
iPlayableService.evEnd: self.stopEvent
})
self.type = type
+ self.relative_base = 0
# self.setType(type)
def newService(self):
self.updateTimer.start(500)
self.update()
+ def setRelative(self, rel):
+ self.relative_base = rel
+
def get(self, what):
service = self.navcore.getCurrentService()
seek = service and service.seek()
seek = service.seek()
if seek is not None:
- if self.type == self.TYPE_LENGTH:
- l = self.get(self.TYPE_LENGTH)
- elif self.type == self.TYPE_POSITION:
- l = self.get(self.TYPE_POSITION)
- elif self.type == self.TYPE_REMAINING:
- l = self.get(self.TYPE_LENGTH) - self.get(self.TYPE_POSITION)
+ if self.type != self.TYPE_RELATIVE:
+ if self.type == self.TYPE_LENGTH:
+ l = self.get(self.TYPE_LENGTH)
+ elif self.type == self.TYPE_POSITION:
+ l = self.get(self.TYPE_POSITION)
+ elif self.type == self.TYPE_REMAINING:
+ l = self.get(self.TYPE_LENGTH) - self.get(self.TYPE_POSITION)
- self.setText("%d:%02d" % (l/60, l%60))
+ self.setText("%d:%02d" % (l/60, l%60))
+ else:
+ l = self.get(self.TYPE_POSITION)
+ if l != -1:
+ l += self.relative_base
+ try:
+ t = time.localtime(l)
+ timestr = "%2d:%02d:%02d" % (t.tm_hour, t.tm_min, t.tm_sec)
+ except ValueError:
+ timestr = ""
+ else:
+ timestr = ""
+
+ self.setText(timestr)
+
self.updateTimer.start(500)
else:
self.updateTimer.start(10000)
self.updateTimer.stop()
self.setText("");
-class ServicePositionGauge(PerServiceBase):
+class ServicePositionGauge(PerServiceBase, GUIComponent):
def __init__(self, navcore):
+ GUIComponent.__init__(self)
PerServiceBase.__init__(self, navcore,
{
iPlayableService.evStart: self.newService,
iPlayableService.evCuesheetChanged: self.newCuesheet
})
self.instance = None
+ self.__seek_position = 0
def newService(self):
if self.get() is None:
service = self.navcore.getCurrentService()
seek = service and service.seek()
if seek is None:
- return None
+ return (0, 0)
len = seek.getLength()
pos = seek.getPlayPosition()
def stopEvent(self):
self.disablePolling()
- def GUIcreate(self, parent):
- self.instance = ePositionGauge(parent)
+ GUI_WIDGET = ePositionGauge
+
+ def postWidgetCreate(self, instance):
self.newService()
+ self.setSeekPosition(self.__seek_position)
- def GUIdelete(self):
- self.instance = None
-
def newCuesheet(self):
service = self.navcore.getCurrentService()
cue = service and service.cueSheet()
cutlist = (cue and cue.getCutList()) or [ ]
if self.instance is not None:
self.instance.setInOutList(cutlist)
+
+ def getSeekEnable(self):
+ return self.__seek_enable
+
+ def setSeekEnable(self, val):
+ self.__seek_enable = val
+ if self.instance is not None:
+ self.instance.enableSeekPointer(val)
+
+ seek_pointer_enabled = property(getSeekEnable, setSeekEnable)
+
+ def getSeekPosition(self):
+ return self.__seek_position
+
+ def setSeekPosition(self, pos):
+ print "set seek position:", pos
+ self.__seek_position = pos
+ if self.instance is not None:
+ print "set instance."
+ self.instance.setSeekPosition(pos)
+
+ seek_pointer_position = property(getSeekPosition, setSeekPosition)