+ # be sure that the close is for the right dialog!
+ # if it's not, you probably closed after another dialog
+ # was opened. this can happen if you open a dialog
+ # onExecBegin, and forget to do this only once.
+ # after close of the top dialog, the underlying will
+ # gain focus again (for a short time), thus triggering
+ # the onExec, which opens the dialog again, closing the loop.
+ assert screen == self.current_dialog
+
+ self.current_dialog.returnValue = retval
+ self.delay_timer.start(0, 1)
+ self.execEnd()
+
+ def pushSummary(self):
+ if self.summary is not None:
+ self.summary.hide()
+ self.summary_stack.append(self.summary)
+ self.summary = None
+
+ def popSummary(self):
+ if self.summary is not None:
+ self.summary.doClose()
+ self.summary = self.summary_stack.pop()
+ if self.summary is not None:
+ self.summary.show()
+
+profile("Standby,PowerKey")
+import Screens.Standby
+from Screens.Menu import MainMenu, mdom
+from GlobalActions import globalActionMap
+
+class PowerKey:
+ """ PowerKey stuff - handles the powerkey press and powerkey release actions"""
+
+ def __init__(self, session):
+ self.session = session
+ globalActionMap.actions["power_down"]=self.powerdown
+ globalActionMap.actions["power_up"]=self.powerup
+ globalActionMap.actions["power_long"]=self.powerlong
+ globalActionMap.actions["deepstandby"]=self.shutdown # frontpanel long power button press
+ self.standbyblocked = 1
+
+ def MenuClosed(self, *val):
+ self.session.infobar = None
+
+ def shutdown(self):
+ print "PowerOff - Now!"
+ if not Screens.Standby.inTryQuitMainloop and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+ self.session.open(Screens.Standby.TryQuitMainloop, 1)
+
+ def powerlong(self):
+ self.standbyblocked = 1
+ action = config.usage.on_long_powerpress.value
+ if action == "shutdown":
+ self.shutdown()
+ elif action == "show_menu":
+ print "Show shutdown Menu"
+ root = mdom.getroot()
+ for x in root.findall("menu"):
+ y = x.find("id")
+ if y is not None:
+ id = y.get("val")
+ if id and id == "shutdown":
+ self.session.infobar = self
+ menu_screen = self.session.openWithCallback(self.MenuClosed, MainMenu, x)
+ menu_screen.setTitle(_("Standby / Restart"))
+ return
+
+ def powerdown(self):
+ self.standbyblocked = 0
+
+ def powerup(self):
+ if self.standbyblocked == 0:
+ self.standbyblocked = 1
+ self.standby()
+
+ def standby(self):
+ if not Screens.Standby.inStandby and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+ self.session.open(Screens.Standby.Standby)
+
+profile("Scart")
+from Screens.Scart import Scart
+
+class AutoScartControl:
+ def __init__(self, session):
+ self.force = False
+ self.current_vcr_sb = eAVSwitch.getInstance().getVCRSlowBlanking()
+ if self.current_vcr_sb and config.av.vcrswitch.value:
+ self.scartDialog = session.instantiateDialog(Scart, True)
+ else:
+ self.scartDialog = session.instantiateDialog(Scart, False)
+ config.av.vcrswitch.addNotifier(self.recheckVCRSb)
+ eAVSwitch.getInstance().vcr_sb_notifier.get().append(self.VCRSbChanged)
+
+ def recheckVCRSb(self, configElement):
+ self.VCRSbChanged(self.current_vcr_sb)
+
+ def VCRSbChanged(self, value):
+ #print "vcr sb changed to", value
+ self.current_vcr_sb = value
+ if config.av.vcrswitch.value or value > 2:
+ if value:
+ self.scartDialog.showMessageBox()
+ else:
+ self.scartDialog.switchToTV()
+
+profile("Load:CI")
+from enigma import eDVBCIInterfaces
+from Screens.Ci import CiHandler
+
+profile("Load:VolumeControl")
+from Components.VolumeControl import VolumeControl