from time import time
class TimerEditList(Screen):
+ EMPTY = 0
+ ENABLE = 1
+ DISABLE = 2
+ CLEANUP = 3
+ DELETE = 4
+
def __init__(self, session):
Screen.__init__(self, session)
list = [ ]
self.list = list
self.fillTimerList()
+
+ print "EMPTY:",self.EMPTY
+ print "ENABLE:",self.ENABLE
+ print "DISABLE:",self.DISABLE
+ print "CLEANUP:",self.CLEANUP
+ print "DELETE:",self.DELETE
self["timerlist"] = TimerList(list)
- self["key_red"] = Button(_("Delete"))
+ self.key_red_choice = self.EMPTY
+ self.key_yellow_choice = self.EMPTY
+ self.key_blue_choice = self.EMPTY
+
+ self["key_red"] = Button(" ")
self["key_green"] = Button(_("Add"))
- self["key_yellow"] = Button("")
- self["key_blue"] = Button(_("Cleanup"))
+ self["key_yellow"] = Button(" ")
+ self["key_blue"] = Button(" ")
+
+ print "key_red_choice:",self.key_red_choice
self["actions"] = ActionMap(["OkCancelActions", "DirectionActions", "ShortcutActions", "TimerEditActions"],
{
"ok": self.openEdit,
"cancel": self.leave,
- "red": self.removeTimerQuestion,
"green": self.addCurrentTimer,
- "blue": self.cleanupQuestion,
- "yellow": self.toggleDisabledState,
"log": self.showLog,
"left": self.left,
"right": self.right,
if cur:
t = cur
if t.disabled:
- print "try to enable timer"
+ print "try to ENABLE timer"
t.enable()
timersanitycheck = TimerSanityCheck(self.session.nav.RecordTimer.timer_list, cur)
if not timersanitycheck.check():
self.session.nav.RecordTimer.timeChanged(t)
self.refill()
self.updateState()
-
+
+ def removeAction(self, descr):
+ actions = self["actions"].actions
+ if descr in actions:
+ del actions[descr]
+
def updateState(self):
cur = self["timerlist"].getCurrent()
if cur:
- if self["key_red"].getText()!=(_("Delete")):
+ if self.key_red_choice != self.DELETE:
self["actions"].actions.update({"red":self.removeTimerQuestion})
self["key_red"].setText(_("Delete"))
- self["key_red"].instance.invalidate()
+ self.key_red_choice = self.DELETE
- if cur.disabled and (self["key_yellow"].getText()!=(_("Enable"))):
+ if cur.disabled and (self.key_yellow_choice != self.ENABLE):
self["actions"].actions.update({"yellow":self.toggleDisabledState})
self["key_yellow"].setText(_("Enable"))
- self["key_yellow"].instance.invalidate()
- elif cur.isRunning() and (self["key_yellow"].getText()!=(_(" "))):
- del self["actions"].actions["yellow"]
- self["key_yellow"].setText(_(" "))
- self["key_yellow"].instance.invalidate()
- elif (not cur.isRunning()) and (not cur.disabled) and (self["key_yellow"].getText()!=(_("Disable"))):
+ self.key_yellow_choice = self.ENABLE
+ elif cur.isRunning() and not cur.repeated and (self.key_yellow_choice != self.EMPTY):
+ self.removeAction("yellow")
+ self["key_yellow"].setText(" ")
+ self.key_yellow_choice = self.EMPTY
+ elif ((not cur.isRunning())or cur.repeated ) and (not cur.disabled) and (self.key_yellow_choice != self.DISABLE):
self["actions"].actions.update({"yellow":self.toggleDisabledState})
self["key_yellow"].setText(_("Disable"))
- self["key_yellow"].instance.invalidate()
+ self.key_yellow_choice = self.DISABLE
else:
- if self["key_red"].getText()!=(_(" ")):
- del self["actions"].actions["red"]
- self["key_red"].setText(_(" "))
- self["key_red"].instance.invalidate()
- if self["key_yellow"].getText()!=(_(" ")):
- del self["actions"].actions["yellow"]
- self["key_yellow"].setText(_(" "))
- self["key_yellow"].instance.invalidate()
+ if self.key_red_choice != self.EMPTY:
+ self.removeAction("red")
+ self["key_red"].setText(" ")
+ self.key_red_choice = self.EMPTY
+ if self.key_yellow_choice != self.EMPTY:
+ self.removeAction("yellow")
+ self["key_yellow"].setText(" ")
+ self.key_yellow_choice = self.EMPTY
showCleanup = True
for x in self.list:
else:
showCleanup = False
- if showCleanup and (self["key_blue"].getText()!=(_("Cleanup"))):
+ if showCleanup and (self.key_blue_choice != self.CLEANUP):
self["actions"].actions.update({"blue":self.cleanupQuestion})
self["key_blue"].setText(_("Cleanup"))
- self["key_blue"].instance.invalidate()
- elif (not showCleanup) and (self["key_blue"].getText()!=(_(" "))):
- del self["actions"].actions["blue"]
- self["key_blue"].setText(_(" "))
- self["key_blue"].instance.invalidate()
-
+ self.key_blue_choice = self.CLEANUP
+ elif (not showCleanup) and (self.key_blue_choice != self.EMPTY):
+ self.removeAction("blue")
+ self["key_blue"].setText(" ")
+ self.key_blue_choice = self.EMPTY
def fillTimerList(self):
del self.list[:]
self.updateState()
class TimerSanityConflict(Screen):
+ EMPTY = 0
+ ENABLE = 1
+ DISABLE = 2
+ EDIT = 3
+
def __init__(self, session, timer):
Screen.__init__(self, session)
self.timer = timer
self["timer2"] = TimerList(self.list2)
self["key_red"] = Button("Edit")
- self["key_green"] = Button("")
- self["key_yellow"] = Button("Edit")
- self["key_blue"] = Button("")
+ self["key_green"] = Button(" ")
+ self["key_yellow"] = Button(" ")
+ self["key_blue"] = Button(" ")
+
+ self.key_green_choice = self.EMPTY
+ self.key_yellow_choice = self.EMPTY
+ self.key_blue_choice = self.EMPTY
self["actions"] = ActionMap(["OkCancelActions", "DirectionActions", "ShortcutActions", "TimerEditActions"],
{
"ok": self.leave_ok,
"cancel": self.leave_cancel,
"red": self.editTimer1,
- "green": self.toggleTimer1,
- "yellow": self.editTimer2,
- "blue": self.toggleTimer2,
- #"log": self.showLog,
- #"left": self.left,
- #"right": self.right,
"up": self.up,
"down": self.down
}, -1)
def down(self):
self["list"].instance.moveSelection(self["list"].instance.moveDown)
self["timer2"].moveToIndex(self["list"].getSelectedIndex())
-
+
+ def removeAction(self, descr):
+ actions = self["actions"].actions
+ if descr in actions:
+ del actions[descr]
+
def updateState(self):
if self.timer[0] is not None:
- green_text = self["key_green"].getText()
- if self.timer[0].disabled and green_text != _("Enable"):
+ if self.timer[0].disabled and self.key_green_choice != self.ENABLE:
self["actions"].actions.update({"green":self.toggleTimer1})
self["key_green"].setText(_("Enable"))
- self["key_green"].instance.invalidate()
- elif self.timer[0].isRunning() and green_text != "":
- del self["actions"].actions["green"]
- self["key_green"].setText("")
- self["key_green"].instance.invalidate()
- elif not self.timer[0].disabled and green_text != _("Disable"):
+ self.key_green_choice = self.ENABLE
+ elif self.timer[0].isRunning() and not timer[0].repeated and self.key_green_choice != self.EMPTY:
+ self.removeAction("green")
+ self["key_green"].setText(" ")
+ self.key_green_choice = self.EMPTY
+ elif (not self.timer[0].isRunning() or self.timer[0].repeated ) and self.key_green_choice != self.DISABLE:
self["actions"].actions.update({"green":self.toggleTimer1})
self["key_green"].setText(_("Disable"))
- self["key_green"].instance.invalidate()
+ self.key_green_choice = self.DISABLE
+
if len(self.timer) > 1:
x = self["list"].getSelectedIndex()
if self.timer[x] is not None:
- blue_text = self["key_blue"].getText()
- if self.timer[x].disabled and blue_text != _("Enable"):
+ if self.key_yellow_choice == self.EMPTY:
+ self["actions"].actions.update({"yellow":self.editTimer2})
+ self["key_yellow"].setText(_("Edit"))
+ self.key_yellow_choice = self.EDIT
+ if self.timer[x].disabled and self.key_blue_choice != self.ENABLE:
self["actions"].actions.update({"blue":self.toggleTimer2})
self["key_blue"].setText(_("Enable"))
- self["key_blue"].instance.invalidate()
- elif self.timer[x].isRunning() and blue_text != "":
- del self["actions"].actions["blue"]
- self["key_blue"].setText("")
- self["key_blue"].instance.invalidate()
- elif not self.timer[x].disabled and blue_text != _("Disable"):
+ self.key_blue_choice = self.ENABLE
+ elif self.timer[x].isRunning() and not timer[x].repeated and self.key_blue_choice != self.EMPTY:
+ self.removeAction("blue")
+ self["key_blue"].setText(" ")
+ self.key_blue_choice = self.EMPTY
+ elif (not self.timer[x].isRunning() or self.timer[x].repeated ) and self.key_blue_choice != self.DISABLE:
self["actions"].actions.update({"blue":self.toggleTimer2})
self["key_blue"].setText(_("Disable"))
- self["key_blue"].instance.invalidate()
+ self.key_blue_choice = self.DISABLE
else:
#FIXME.... this doesnt hide the buttons self.... just the text
- del self["actions"].actions["yellow"]
- self["key_yellow"].setText("")
- self["key_yellow"].instance.invalidate()
- del self["actions"].actions["blue"]
- self["key_blue"].setText("")
- self["key_blue"].instance.invalidate()
+ if self.key_yellow_choice != self.EMPTY:
+ self.removeAction("yellow")
+ self["key_yellow"].setText(" ")
+ self.key_yellow_choice = self.EMPTY
+ if self.key_blue_choice != self.EMPTY:
+ self.removeAction("blue")
+ self["key_blue"].setText(" ")
+ self.key_blue_choice = self.EMPTY