#include <lib/gui/ewidgetdesktop.h>
ePixmap::ePixmap(eWidget *parent)
- :eWidget(parent), m_alphatest(false), m_scale(false)
+ :eWidget(parent), m_alphatest(false), m_scale(false), m_have_border_color(false), m_border_width(0)
{
}
event(evtChangedPixmap);
}
+void ePixmap::setBorderWidth(int pixel)
+{
+ m_border_width=pixel;
+ invalidate();
+}
+
+void ePixmap::setBorderColor(const gRGB &color)
+{
+ m_border_color=color;
+ m_have_border_color=true;
+ invalidate();
+}
+
void ePixmap::checkSize()
{
- /* when we have no pixmap, or a pixmap of different size, we need
+ /* when we have no pixmap, or a pixmap of different size, we need
to enable transparency in any case. */
if (m_pixmap && m_pixmap->size() == size() && !m_alphatest)
setTransparent(0);
case evtPaint:
{
ePtr<eWindowStyle> style;
-
+
+ eSize s(size());
getStyle(style);
// we don't clear the background before because of performance reasons.
// when the pixmap is too small to fit the whole widget area, the widget is
// transparent anyway, so the background is already painted.
-// eWidget::event(event, data, data2);
+// eWidget::event(event, data, data2);
gPainter &painter = *(gPainter*)data2;
if (m_pixmap)
painter.blit(m_pixmap, ePoint(0, 0), eRect(), flags);
}
+ if (m_have_border_color)
+ painter.setForegroundColor(m_border_color);
+
+ if (m_border_width) {
+ painter.fill(eRect(0, 0, s.width(), m_border_width));
+ painter.fill(eRect(0, m_border_width, m_border_width, s.height()-m_border_width));
+ painter.fill(eRect(m_border_width, s.height()-m_border_width, s.width()-m_border_width, m_border_width));
+ painter.fill(eRect(s.width()-m_border_width, m_border_width, m_border_width, s.height()-m_border_width));
+ }
+
return 0;
}
case evtChangedPixmap: