int setCurrentMarked(bool);
void setNumberOffset(int offset) { m_numberoffset = offset; }
+
+ int getItemHeight() { return m_itemheight; }
+ int setItemHeight(int height);
+
protected:
void cursorHome();
void cursorEnd();
eSize m_itemsize;
ePtr<iServiceHandler> m_service_center;
+ ePtr<iListableService> m_lst;
eServiceReference m_root;
int m_numberoffset;
eServiceReference m_is_playable_ignore;
+
+ int m_itemheight;
};
#endif