{
if (instance == this)
instance = 0;
-
}
void eDVBResourceManager::addAdapter(iDVBAdapter *adapter)
// return errNoDemux;
RESULT res;
- eDVBChannel *ch;
+ ePtr<eDVBChannel> ch;
ch = new eDVBChannel(this, fe);
ePtr<iDVBFrontend> myfe;
RESULT eDVBResourceManager::addChannel(const eDVBChannelID &chid, eDVBChannel *ch)
{
- eDebug("add channel %p", ch);
m_active_channels.push_back(active_channel(chid, ch));
/* emit */ m_channelAdded(ch);
return 0;
void eDVBChannel::frontendStateChanged(iDVBFrontend*fe)
{
- eDebug("fe state changed!");
int state, ourstate = 0;
/* if we are already in shutdown, don't change state. */
{
eDebug("OURSTATE: tuning");
ourstate = state_tuning;
- } else if (state == iDVBFrontend::stateFailed)
+ } else if (state == iDVBFrontend::stateLostLock)
{
- eDebug("OURSTATE: failed/unavailable");
+ eDebug("OURSTATE: lost lock");
ourstate = state_unavailable;
+ } else if (state == iDVBFrontend::stateFailed)
+ {
+ eDebug("OURSTATE: failed");
+ ourstate = state_failed;
} else
eFatal("state unknown");
eDebug("channel not found!");
return -ENOENT;
}
- eDebug("allocateChannel: channel found..");
if (!m_frontend)
{
return 0;
}
+
+RESULT eDVBChannel::seekTo(pts_t &pts)
+{
+ m_pvr_thread->pause();
+ if (m_decoder_demux)
+ m_decoder_demux->get().flush();
+ /* demux will also flush all decoder.. */
+// m_pvr_thread->seek(pts);
+ m_pvr_thread->resume();
+}
+