{
m_vis = 0;
m_desktop = 0;
+ m_have_background_color = 0;
if (m_parent)
m_vis = wVisShow;
-
+
if (m_parent)
{
m_parent->m_childs.push_back(this);
fits into the other completely, and invalidate
only once. */
eSize old_size = m_size;
- event(evtWillChangeSize, &size);
+ eSize offset = eSize(0, 0);
+ event(evtWillChangeSize, &size, &offset);
if (old_size == m_size)
return;
-
+ move(position() + offset);
+
invalidate();
event(evtChangedSize);
recalcClipRegionsWhenVisible();
void eWidget::hide()
{
+ /* TODO: when hiding an upper level widget, widgets get hidden but keep the */
+ /* wVisShow flag (because when the widget is shown again, the widgets must */
+ /* become visible again. */
+ if (!(m_vis & wVisShow))
+ return;
m_vis &= ~wVisShow;
+
+ /* this is a workaround to the above problem. when we are in the delete phase,
+ don't hide childs. */
+ if (!(m_parent || m_desktop))
+ return;
/* TODO: optimize here to only recalc what's required. possibly merge with show. */
eWidget *root = this;
delete this;
}
+void eWidget::setBackgroundColor(const gRGB &col)
+{
+ eDebug("set background color in ewidget!");
+ m_background_color = col;
+ m_have_background_color = 1;
+}
+
eWidget::~eWidget()
{
+ hide();
+
if (m_parent)
m_parent->m_childs.remove(this);
+ m_parent = 0;
+
/* destroy all childs */
ePtrList<eWidget>::iterator i(m_childs.begin());
while (i != m_childs.end())
// eDebug("eWidget::evtPaint");
// dumpRegion(*(gRegion*)data);
- ePtr<eWindowStyle> style;
- if (!getStyle(style))
- style->paintBackground(painter, ePoint(0, 0), size());
+ if (!m_have_background_color)
+ {
+ ePtr<eWindowStyle> style;
+ if (!getStyle(style))
+ style->paintBackground(painter, ePoint(0, 0), size());
+ } else
+ {
+ painter.setBackgroundColor(m_background_color);
+ painter.clear();
+ }
break;
}
case evtKey: