import time
import math
-from enigma import quitMainloop
-
from Tools import Notifications
from Components.config import config, ConfigYesNo, ConfigSelection, ConfigSubsection
from Screens.MessageBox import MessageBox
-from Screens.Standby import Standby
+import Screens.Standby
class SleepTimerEntry(timer.TimerEntry):
def __init__(self, begin):
def activate(self):
if self.state == self.StateRunning:
if config.SleepTimer.action.value == "shutdown":
- if config.SleepTimer.ask.value:
- Notifications.AddNotificationWithCallback(self.shutdown, MessageBox, _("A sleep timer want's to shut down\nyour Dreambox. Shutdown now?"), timeout = 20)
+ if config.SleepTimer.ask.value and not Screens.Standby.inTryQuitMainloop:
+ Notifications.AddNotificationWithCallback(self.shutdown, MessageBox, _("A sleep timer wants to shut down\nyour Dreambox. Shutdown now?"), timeout = 20)
else:
self.shutdown(True)
elif config.SleepTimer.action.value == "standby":
- if config.SleepTimer.ask.value:
- Notifications.AddNotificationWithCallback(self.standby, MessageBox, _("A sleep timer want's to set your\nDreambox to standby. Do that now?"), timeout = 20)
+ if config.SleepTimer.ask.value and not Screens.Standby.inStandby:
+ Notifications.AddNotificationWithCallback(self.standby, MessageBox, _("A sleep timer wants to set your\nDreambox to standby. Do that now?"), timeout = 20)
else:
self.standby(True)
def shutdown(self, answer):
if answer is not None:
- if answer:
- quitMainloop(1)
+ if answer and not Screens.Standby.inTryQuitMainloop:
+ Notifications.AddNotification(Screens.Standby.TryQuitMainloop, 1)
def standby(self, answer):
if answer is not None:
- if answer:
- Notifications.AddNotification(Standby, self)
+ if answer and not Screens.Standby.inStandby:
+ Notifications.AddNotification(Screens.Standby.Standby)
class SleepTimer(timer.Timer):
def __init__(self):