-class configFile:
+import time
+from Tools.NumericalTextInput import NumericalTextInput
+from Tools.Directories import resolveFilename, SCOPE_CONFIG
+import copy
+
+
+# ConfigElement, the base class of all ConfigElements.
+
+# it stores:
+# value the current value, usefully encoded.
+# usually a property which retrieves _value,
+# and maybe does some reformatting
+# _value the value as it's going to be saved in the configfile,
+# though still in non-string form.
+# this is the object which is actually worked on.
+# default the initial value. If _value is equal to default,
+# it will not be stored in the config file
+# saved_value is a text representation of _value, stored in the config file
+#
+# and has (at least) the following methods:
+# save() stores _value into saved_value,
+# (or stores 'None' if it should not be stored)
+# load() loads _value from saved_value, or loads
+# the default if saved_value is 'None' (default)
+# or invalid.
+#
+class ConfigElement(object):
def __init__(self):
- self.changed = 0
- self.configElements = { }
- try:
- self.file = open("config")
- except IOError:
- print "cannot open config file"
- return
-
- while 1:
- line = self.file.readline()
- if line == "":
- break
-
- if line.startswith("#"): #skip comments
- continue
-
- self.addElement(line)
- self.file.close()
- def addElement(self, line):
- x = line.find("=")
- if x > -1:
- self.configElements[line[:x]] = line[x + 1:]
+ object.__init__(self)
+ self.saved_value = None
+ self.save_disabled = False
+ self.notifiers = []
+ self.enabled = True
+
+ # you need to override this to do input validation
+ def setValue(self, value):
+ self._value = value
+ self.changed()
+
+ def getValue(self):
+ return self._value
- def getKey(self, key):
- return self.configElements[key]
+ value = property(getValue, setValue)
+
+ # you need to override this if self.value is not a string
+ def fromstring(self, value):
+ return value
+
+ # you can overide this for fancy default handling
+ def load(self):
+ if self.saved_value is None:
+ self.value = self.default
+ else:
+ self.value = self.fromstring(self.saved_value)
- def setKey(self, key, value):
- self.changed = 1
- self.configElements[key] = value
+ def tostring(self, value):
+ return str(value)
+ # you need to override this if str(self.value) doesn't work
def save(self):
- if self.changed == 0: #no changes, so no write to disk needed
- return
+ if self.save_disabled or self.value == self.default:
+ self.saved_value = None
+ else:
+ self.saved_value = self.tostring(self.value)
+
+ def cancel(self):
+ self.load()
+
+ def isChanged(self):
+ if self.saved_value is None and self.value == self.default:
+ return False
+ return self.tostring(self.value) != self.saved_value
+
+ def changed(self):
+ for x in self.notifiers:
+ x(self)
- fileHandle = open("config", "w")
+ def addNotifier(self, notifier, initial_call = True):
+ assert callable(notifier), "notifiers must be callable"
+ self.notifiers.append(notifier)
+
+ # CHECKME:
+ # do we want to call the notifier
+ # - at all when adding it? (yes, though optional)
+ # - when the default is active? (yes)
+ # - when no value *yet* has been set,
+ # because no config has ever been read (currently yes)
+ # (though that's not so easy to detect.
+ # the entry could just be new.)
+ if initial_call:
+ notifier(self)
+
+ def disableSave(self):
+ self.save_disabled = True
+
+ def __call__(self, selected):
+ return self.getMulti(selected)
+
+ def helpWindow(self):
+ return None
+
+KEY_LEFT = 0
+KEY_RIGHT = 1
+KEY_OK = 2
+KEY_DELETE = 3
+KEY_TIMEOUT = 4
+KEY_NUMBERS = range(12, 12+10)
+KEY_0 = 12
+KEY_9 = 12+9
+
+def getKeyNumber(key):
+ assert key in KEY_NUMBERS
+ return key - KEY_0
+
+#
+# ConfigSelection is a "one of.."-type.
+# it has the "choices", usually a list, which contains
+# (id, desc)-tuples (or just only the ids, in case the id
+# will be used as description)
+#
+# all ids MUST be plain strings.
+#
+class ConfigSelection(ConfigElement):
+ def __init__(self, choices, default = None):
+ ConfigElement.__init__(self)
+ self.choices = []
+ self.description = {}
- for x in self.configElements:
- wstr = x + "=" + self.configElements[x]
-
- if wstr[len(wstr) - 1] != '\n':
- wstr = wstr + "\n"
+ if isinstance(choices, list):
+ for x in choices:
+ if isinstance(x, tuple):
+ self.choices.append(x[0])
+ self.description[x[0]] = x[1]
+ else:
+ self.choices.append(x)
+ self.description[x] = x
+ elif isinstance(choices, dict):
+ for (key, val) in choices.items():
+ self.choices.append(key)
+ self.description[key] = val
+ else:
+ assert False, "ConfigSelection choices must be dict or list!"
+
+ #assert len(self.choices), "you can't have an empty configselection"
+ if len(self.choices) == 0:
+ self.choices = [""]
+ self.description[""] = ""
- fileHandle.write(wstr)
+ if default is None:
+ default = self.choices[0]
- fileHandle.close()
+ assert default in self.choices, "default must be in choice list, but " + repr(default) + " is not!"
+ for x in self.choices:
+ assert isinstance(x, str), "ConfigSelection choices must be strings"
+
+ self.value = self.default = default
-class configSelection:
- def __init__(self, parent):
- self.parent = parent
+ def setValue(self, value):
+ if value in self.choices:
+ self._value = value
+ else:
+ self._value = self.default
- def checkValues(self):
- if self.parent.value < 0:
- self.parent.value = 0
+ self.changed()
- if(self.parent.value >= (len(self.parent.vals) - 1)):
- self.parent.value = len(self.parent.vals) - 1
+ def tostring(self, val):
+ return val
- def cancel(self):
- self.parent.reload()
+ def getValue(self):
+ return self._value
- def save(self):
- self.parent.save()
+ def setCurrentText(self, text):
+ i = self.choices.index(self.value)
+ del self.description[self.choices[i]]
+ self.choices[i] = text
+ self.description[text] = text
+ self._value = text
+ value = property(getValue, setValue)
+
+ def getIndex(self):
+ return self.choices.index(self.value)
+
+ index = property(getIndex)
+
+ # GUI
def handleKey(self, key):
- if key == config.key["prevElement"]:
- self.parent.value = self.parent.value - 1
- if key == config.key["nextElement"]:
- self.parent.value = self.parent.value + 1
-
- self.checkValues()
+ nchoices = len(self.choices)
+ i = self.choices.index(self.value)
+ if key == KEY_LEFT:
+ self.value = self.choices[(i + nchoices - 1) % nchoices]
+ elif key == KEY_RIGHT:
+ self.value = self.choices[(i + 1) % nchoices]
+
+ def getText(self):
+ descr = self.description[self.value]
+ if len(descr):
+ return _(descr)
+ return descr
+
+ def getMulti(self, selected):
+ descr = self.description[self.value]
+ if len(descr):
+ return ("text", _(descr))
+ return ("text", descr)
+
+ # HTML
+ def getHTML(self, id):
+ res = ""
+ for v in self.choices:
+ if self.value == v:
+ checked = 'checked="checked" '
+ else:
+ checked = ''
+ res += '<input type="radio" name="' + id + '" ' + checked + 'value="' + v + '">' + self.description[v] + "</input></br>\n"
+ return res;
+
+ def unsafeAssign(self, value):
+ # setValue does check if value is in choices. This is safe enough.
+ self.value = value
+
+# a binary decision.
+#
+# several customized versions exist for different
+# descriptions.
+#
+class ConfigBoolean(ConfigElement):
+ def __init__(self, default = False, descriptions = {False: "false", True: "true"}):
+ ConfigElement.__init__(self)
+ self.descriptions = descriptions
+ self.value = self.default = default
+ def handleKey(self, key):
+ if key in [KEY_LEFT, KEY_RIGHT]:
+ self.value = not self.value
+
+ def getText(self):
+ descr = self.descriptions[self.value]
+ if len(descr):
+ return _(descr)
+ return descr
+
+ def getMulti(self, selected):
+ descr = self.descriptions[self.value]
+ if len(descr):
+ return ("text", _(descr))
+ return ("text", descr)
+
+ def tostring(self, value):
+ if not value:
+ return "false"
+ else:
+ return "true"
- self.parent.change()
+ def fromstring(self, val):
+ if val == "true":
+ return True
+ else:
+ return False
- def __call__(self, selected): #needed by configlist
- self.checkValues()
- return ("text", self.parent.vals[self.parent.value])
+ def getHTML(self, id):
+ if self.value:
+ checked = ' checked="checked"'
+ else:
+ checked = ''
+ return '<input type="checkbox" name="' + id + '" value="1" ' + checked + " />"
-class configSatlist:
- def __init__(self, parent):
- self.parent = parent
+ # this is FLAWED. and must be fixed.
+ def unsafeAssign(self, value):
+ if value == "1":
+ self.value = True
+ else:
+ self.value = False
- def checkValues(self):
- if self.parent.value < 0:
- self.parent.value = 0
+class ConfigYesNo(ConfigBoolean):
+ def __init__(self, default = False):
+ ConfigBoolean.__init__(self, default = default, descriptions = {False: _("no"), True: _("yes")})
- if(self.parent.value >= (len(self.parent.vals) - 1)):
- self.parent.value = len(self.parent.vals) - 1
-
- print "value" + str(self.parent.value)
- print "name " + self.parent.vals[self.parent.value][0]
+class ConfigOnOff(ConfigBoolean):
+ def __init__(self, default = False):
+ ConfigBoolean.__init__(self, default = default, descriptions = {False: _("off"), True: _("on")})
- def cancel(self):
- self.parent.reload()
+class ConfigEnableDisable(ConfigBoolean):
+ def __init__(self, default = False):
+ ConfigBoolean.__init__(self, default = default, descriptions = {False: _("disable"), True: _("enable")})
- def save(self):
- self.parent.save()
+class ConfigDateTime(ConfigElement):
+ def __init__(self, default, formatstring, increment = 86400):
+ ConfigElement.__init__(self)
+ self.increment = increment
+ self.formatstring = formatstring
+ self.value = self.default = int(default)
def handleKey(self, key):
- if key == config.key["prevElement"]:
- self.parent.value = self.parent.value - 1
- if key == config.key["nextElement"]:
- self.parent.value = self.parent.value + 1
+ if key == KEY_LEFT:
+ self.value = self.value - self.increment
+ if key == KEY_RIGHT:
+ self.value = self.value + self.increment
+
+ def getText(self):
+ return time.strftime(self.formatstring, time.localtime(self.value))
+
+ def getMulti(self, selected):
+ return ("text", time.strftime(self.formatstring, time.localtime(self.value)))
+
+ def fromstring(self, val):
+ return int(val)
+
+# *THE* mighty config element class
+#
+# allows you to store/edit a sequence of values.
+# can be used for IP-addresses, dates, plain integers, ...
+# several helper exist to ease this up a bit.
+#
+class ConfigSequence(ConfigElement):
+ def __init__(self, seperator, limits, censor_char = "", default = None):
+ ConfigElement.__init__(self)
+ assert isinstance(limits, list) and len(limits[0]) == 2, "limits must be [(min, max),...]-tuple-list"
+ assert censor_char == "" or len(censor_char) == 1, "censor char must be a single char (or \"\")"
+ #assert isinstance(default, list), "default must be a list"
+ #assert isinstance(default[0], int), "list must contain numbers"
+ #assert len(default) == len(limits), "length must match"
+
+ self.marked_pos = 0
+ self.seperator = seperator
+ self.limits = limits
+ self.censor_char = censor_char
- self.checkValues()
+ self.default = default
+ self.value = copy.copy(default)
- self.parent.change()
+ def validate(self):
+ max_pos = 0
+ num = 0
+ for i in self._value:
+ max_pos += len(str(self.limits[num][1]))
- def __call__(self, selected): #needed by configlist
- self.checkValues()
- #fixme
- return ("text", str(self.parent.vals[self.parent.value][0]))
-
-class configSequence:
- def __init__(self, parent):
- self.parent = parent
- self.markedPos = 0
-
- def checkValues(self):
- maxPos = len(self.parent.value) * self.parent.vals[1]
- print maxPos
-
- if self.markedPos >= maxPos:
- self.markedPos = maxPos - 1
- if self.markedPos < 0:
- self.markedPos = 0
+ while self._value[num] < self.limits[num][0]:
+ self._value[num] += 1
+
+ while self._value[num] > self.limits[num][1]:
+ self._value[num] -= 1
+
+ num += 1
+
+ if self.marked_pos >= max_pos:
+ self.marked_pos = max_pos - 1
+
+ if self.marked_pos < 0:
+ self.marked_pos = 0
+
+ def validatePos(self):
+ if self.marked_pos < 0:
+ self.marked_pos = 0
- def cancel(self):
- self.parent.reload()
+ total_len = sum([len(str(x[1])) for x in self.limits])
- def save(self):
- self.parent.save()
+ if self.marked_pos >= total_len:
+ self.marked_pos = total_len - 1
def handleKey(self, key):
- #this will no change anything on the value itself
- #so we can handle it here in gui element
- if key == config.key["prevElement"]:
- self.markedPos -= 1
- if key == config.key["nextElement"]:
- self.markedPos += 1
+ if key == KEY_LEFT:
+ self.marked_pos -= 1
+ self.validatePos()
+
+ if key == KEY_RIGHT:
+ self.marked_pos += 1
+ self.validatePos()
- if key >= config.key["0"] and key <= config.key["9"]:
- number = 9 - config.key["9"] + key
+ if key in KEY_NUMBERS:
+ block_len = []
+ for x in self.limits:
+ block_len.append(len(str(x[1])))
+
+ total_len = sum(block_len)
+
+ pos = 0
+ blocknumber = 0
+ block_len_total = [0, ]
+ for x in block_len:
+ pos += block_len[blocknumber]
+ block_len_total.append(pos)
+ if pos - 1 >= self.marked_pos:
+ pass
+ else:
+ blocknumber += 1
+
+ number = getKeyNumber(key)
+
# length of numberblock
- numberLen = len(str(self.parent.vals[1][1]))
+ number_len = len(str(self.limits[blocknumber][1]))
+
# position in the block
- posinblock = self.markedPos % numberLen
- # blocknumber
- blocknumber = self.markedPos / numberLen
+ posinblock = self.marked_pos - block_len_total[blocknumber]
- oldvalue = self.parent.value[blocknumber]
- olddec = oldvalue % 10 ** (numberLen - posinblock) - (oldvalue % 10 ** (numberLen - posinblock - 1))
- newvalue = oldvalue - olddec + (10 ** (numberLen - posinblock - 1) * number)
+ oldvalue = self._value[blocknumber]
+ olddec = oldvalue % 10 ** (number_len - posinblock) - (oldvalue % 10 ** (number_len - posinblock - 1))
+ newvalue = oldvalue - olddec + (10 ** (number_len - posinblock - 1) * number)
- print "You actually pressed a number (" + str(number) + ") which will be added at block number " + str(blocknumber) + " on position " + str(posinblock)
- print "Old value: " + str(oldvalue) + " olddec: " + str(olddec) + " newvalue: " + str(newvalue)
- self.parent.value[blocknumber] = newvalue
- self.markedPos += 1
+ self._value[blocknumber] = newvalue
+ self.marked_pos += 1
- self.checkValues()
-
- print "markPos:",
- print self.markedPos
-
- #FIXME: dont call when press left/right
- self.parent.change()
-
- def __call__(self, selected): #needed by configlist
+ self.validate()
+ self.changed()
+
+ def genText(self):
value = ""
- mPos = self.markedPos
- print "Positon: " + str(mPos)
- for i in self.parent.value:
+ mPos = self.marked_pos
+ num = 0;
+ for i in self._value:
if len(value): #fixme no heading separator possible
- value += self.parent.vals[0]
+ value += self.seperator
if mPos >= len(value) - 1:
mPos += 1
-
- #diff = self.parent.vals[1] - len(str(i))
- #if diff > 0:
- ## if this helps?!
- #value += " " * diff
- print (("%0" + str(len(str(self.parent.vals[1][1]))) + "d") % i)
- value += ("%0" + str(len(str(self.parent.vals[1][1]))) + "d") % i
+ if self.censor_char == "":
+ value += ("%0" + str(len(str(self.limits[num][1]))) + "d") % i
+ else:
+ value += (self.censor_char * len(str(self.limits[num][1])))
+ num += 1
+ return (value, mPos)
+
+ def getText(self):
+ (value, mPos) = self.genText()
+ return value
+
+ def getMulti(self, selected):
+ (value, mPos) = self.genText()
# only mark cursor when we are selected
# (this code is heavily ink optimized!)
- return ("mtext"[1-selected:], value, [mPos])
+ if self.enabled:
+ return ("mtext"[1-selected:], value, [mPos])
+ else:
+ return ("text", value)
+
+ def tostring(self, val):
+ return self.seperator.join([self.saveSingle(x) for x in val])
+
+ def saveSingle(self, v):
+ return str(v)
+
+ def fromstring(self, value):
+ return [int(x) for x in value.split(self.seperator)]
+
+class ConfigIP(ConfigSequence):
+ def __init__(self, default):
+ ConfigSequence.__init__(self, seperator = ".", limits = [(0,255),(0,255),(0,255),(0,255)], default = default)
+
+ def getHTML(self, id):
+ # we definitely don't want leading zeros
+ return '.'.join(["%d" % d for d in self.value])
+
+class ConfigMAC(ConfigSequence):
+ def __init__(self, default):
+ ConfigSequence.__init__(self, seperator = ":", limits = [(1,255),(1,255),(1,255),(1,255),(1,255),(1,255)], default = default)
+
+class ConfigPosition(ConfigSequence):
+ def __init__(self, default, args):
+ ConfigSequence.__init__(self, seperator = ",", limits = [(0,args[0]),(0,args[1]),(0,args[2]),(0,args[3])], default = default)
+
+class ConfigClock(ConfigSequence):
+ def __init__(self, default):
+ import time
+ t = time.localtime(default)
+ ConfigSequence.__init__(self, seperator = ":", limits = [(0,23),(0,59)], default = [t.tm_hour, t.tm_min])
+
+class ConfigInteger(ConfigSequence):
+ def __init__(self, default, limits = (0, 10000000000)):
+ ConfigSequence.__init__(self, seperator = ":", limits = [limits], default = default)
+
+ # you need to override this to do input validation
+ def setValue(self, value):
+ self._value = [value]
+ self.changed()
-class configValue:
- def __init__(self, obj):
- self.obj = obj
+ def getValue(self):
+ return self._value[0]
+
+ value = property(getValue, setValue)
+
+ def fromstring(self, value):
+ return int(value)
+
+ def tostring(self, value):
+ return str(value)
+
+class ConfigPIN(ConfigInteger):
+ def __init__(self, default, len = 4, censor = ""):
+ assert isinstance(default, int), "ConfigPIN default must be an integer"
+ if default == -1:
+ default = "aaaa"
+ ConfigSequence.__init__(self, seperator = ":", limits = [(0, (10**len)-1)], censor_char = censor, default = default)
+ self.len = len
+
+ def getLength(self):
+ return self.len
+
+class ConfigFloat(ConfigSequence):
+ def __init__(self, default, limits):
+ ConfigSequence.__init__(self, seperator = ".", limits = limits, default = default)
+
+ def getFloat(self):
+ return float(self.value[1] / float(self.limits[1][1] + 1) + self.value[0])
+
+ float = property(getFloat)
+
+# an editable text...
+class ConfigText(ConfigElement, NumericalTextInput):
+ def __init__(self, default = "", fixed_size = True):
+ ConfigElement.__init__(self)
+ NumericalTextInput.__init__(self, nextFunc = self.nextFunc, handleTimeout = False)
- def __str__(self):
- return self.obj
+ self.marked_pos = 0
+ self.fixed_size = fixed_size
-class Config:
- def __init__(self):
- self.key = { "choseElement": 0,
- "prevElement": 1,
- "nextElement": 2,
- "0": 10,
- "1": 11,
- "2": 12,
- "3": 13,
- "4": 14,
- "5": 15,
- "6": 16,
- "7": 17,
- "8": 18,
- "9": 19 }
+ self.value = self.default = default
+
+ def validateMarker(self):
+ if self.marked_pos >= len(self.text):
+ self.marked_pos = len(self.text) - 1
+ if self.marked_pos < 0:
+ self.marked_pos = 0
+
+ #def nextEntry(self):
+ # self.vals[1](self.getConfigPath())
+
+ def handleKey(self, key):
+ # this will no change anything on the value itself
+ # so we can handle it here in gui element
+ if key == KEY_DELETE:
+ self.text = self.text[0:self.marked_pos] + self.text[self.marked_pos + 1:]
+ elif key == KEY_LEFT:
+ self.marked_pos -= 1
+ elif key == KEY_RIGHT:
+ self.marked_pos += 1
+ self.maybeExpand()
+ elif key in KEY_NUMBERS:
+ number = self.getKey(getKeyNumber(key))
+ self.text = self.text[0:self.marked_pos] + unicode(number) + self.text[self.marked_pos + 1:]
+ elif key == KEY_TIMEOUT:
+ self.timeout()
+ return
+
+ self.validateMarker()
+ self.changed()
+
+ def maybeExpand(self):
+ if not self.fixed_size:
+ if self.marked_pos >= len(self.text):
+ self.text = self.text.ljust(len(self.text) + 1)
+
+ def nextFunc(self):
+ self.marked_pos += 1
+ self.maybeExpand()
+ self.validateMarker()
+ self.changed()
+
+ def getValue(self):
+ return self.text.encode("utf-8")
-config = Config();
-configfile = configFile()
+ def setValue(self, val):
+ try:
+ self.text = val.decode("utf-8")
+ except UnicodeDecodeError:
+ self.text = val
+ print "Broken UTF8!"
-class ConfigSlider:
- def __init__(self, parent):
- self.parent = parent
+ value = property(getValue, setValue)
+ _value = property(getValue, setValue)
- def cancel(self):
- self.parent.reload()
+ def getText(self):
+ return self.value
- def save(self):
- self.parent.save()
+ def getMulti(self, selected):
+ return ("mtext"[1-selected:], self.value, [self.marked_pos])
+
+ def helpWindow(self):
+ from Screens.NumericalTextInputHelpDialog import NumericalTextInputHelpDialog
+ return (NumericalTextInputHelpDialog,self)
+
+ def getHTML(self, id):
+ return '<input type="text" name="' + id + '" value="' + self.value + '" /><br>\n'
+
+ def unsafeAssign(self, value):
+ self.value = str(value)
+
+# a slider.
+class ConfigSlider(ConfigElement):
+ def __init__(self, default = 0, increment = 1, limits = (0, 100)):
+ ConfigElement.__init__(self)
+ self.value = self.default = default
+ self.min = limits[0]
+ self.max = limits[1]
+ self.increment = increment
def checkValues(self):
- if self.parent.value < 0:
- self.parent.value = 0
+ if self.value < self.min:
+ self.value = self.min
- if self.parent.value > 10:
- self.parent.value = 10
+ if self.value > self.max:
+ self.value = self.max
def handleKey(self, key):
- if key == config.key["prevElement"]:
- self.parent.value = self.parent.value - 1
- if key == config.key["nextElement"]:
- self.parent.value = self.parent.value + 1
-
- self.checkValues()
- self.parent.change()
-
- def __call__(self, selected): #needed by configlist
+ if key == KEY_LEFT:
+ self.value -= self.increment
+ elif key == KEY_RIGHT:
+ self.value += self.increment
+ else:
+ return
+
+ self.checkValues()
+ self.changed()
+
+ def getText(self):
+ return "%d / %d" % (self.value, self.max)
+
+ def getMulti(self, selected):
self.checkValues()
- return ("slider", self.parent.value * 10)
+ return ("slider", self.value, self.max)
+
+ def fromstring(self, value):
+ return int(value)
+
+# a satlist. in fact, it's a ConfigSelection.
+class ConfigSatlist(ConfigSelection):
+ def __init__(self, list, default = None):
+ if default is not None:
+ default = str(default)
+ ConfigSelection.__init__(self, choices = [(str(orbpos), desc) for (orbpos, desc) in list], default = default)
+
+ def getOrbitalPosition(self):
+ if self.value == "":
+ return None
+ return int(self.value)
+
+ orbital_position = property(getOrbitalPosition)
-class ConfigSubsection:
+# nothing.
+class ConfigNothing(ConfigSelection):
def __init__(self):
- pass
-
-class configElement:
-
- def getIndexbyEntry(self, data):
- cnt = 0;
- tcnt = -1; #for defaultval
- for x in self.vals:
- if int(x[1]) == int(data):
- print "return entry"
- return cnt
- if int(x[1]) == int(self.defaultValue):
- tcnt = cnt
- cnt += 1
- if tcnt != -1:
- print "return default"
- return tcnt
- print "return fix"
- return 0
-
- def datafromFile(self, control, data):
- if control == ConfigSlider:
- return int(data);
- elif control == configSelection:
- return int(data);
- elif control == configSequence:
- list = [ ]
- part = data.split(self.vals[0])
- for x in part:
- list.append(int(x))
- return list
- elif control == configSatlist:
- return self.getIndexbyEntry(data)
- else:
- return ""
-
- def datatoFile(self, control, data):
- if control == ConfigSlider:
- return str(data);
- elif control == configSelection:
- return str(data);
- elif control == configSequence:
- value = ((len(data) * ("%d" + self.vals[0]))[0:-1]) % tuple(data)
-# just in case you don't understand the above, here an equivalent:
-# value = ""
-# for i in data:
-# if value !="":
-# value += self.vals[0]
-# value += str(i)
- return value
- elif control == configSatlist:
- print "value is " + str(self.value)
- return str(self.vals[self.value][1]);
- else:
- return ""
-
- def loadData(self):
- try:
- value = self.datafromFile(self.controlType, configfile.getKey(self.configPath))
- except:
- value = ""
+ ConfigSelection.__init__(self, choices = [""])
+
+# until here, 'saved_value' always had to be a *string*.
+# now, in ConfigSubsection, and only there, saved_value
+# is a dict, essentially forming a tree.
+#
+# config.foo.bar=True
+# config.foobar=False
+#
+# turns into:
+# config.saved_value == {"foo": {"bar": "True"}, "foobar": "False"}
+#
+
+
+class ConfigSubsectionContent(object):
+ pass
+
+# we store a backup of the loaded configuration
+# data in self.stored_values, to be able to deploy
+# them when a new config element will be added,
+# so non-default values are instantly available
+
+# A list, for example:
+# config.dipswitches = ConfigSubList()
+# config.dipswitches.append(ConfigYesNo())
+# config.dipswitches.append(ConfigYesNo())
+# config.dipswitches.append(ConfigYesNo())
+class ConfigSubList(list, object):
+ def __init__(self):
+ object.__init__(self)
+ list.__init__(self)
+ self.stored_values = {}
- print "get value " + str(value)
+ def save(self):
+ for x in self:
+ x.save()
+
+ def load(self):
+ for x in self:
+ x.load()
+
+ def getSavedValue(self):
+ res = {}
+ for i in range(len(self)):
+ sv = self[i].saved_value
+ if sv is not None:
+ res[str(i)] = sv
+ return res
+
+ def setSavedValue(self, values):
+ self.stored_values = dict(values)
+ for (key, val) in self.stored_values.items():
+ if int(key) < len(self):
+ self[int(key)].saved_value = val
+
+ saved_value = property(getSavedValue, setSavedValue)
+
+ def append(self, item):
+ i = str(len(self))
+ list.append(self, item)
+ if i in self.stored_values:
+ item.saved_value = self.stored_values[i]
+ item.load()
+
+ def dict(self):
+ res = dict()
+ for index in range(len(self)):
+ res[str(index)] = self[index]
+ return res
+
+# same as ConfigSubList, just as a dictionary.
+# care must be taken that the 'key' has a proper
+# str() method, because it will be used in the config
+# file.
+class ConfigSubDict(dict, object):
+ def __init__(self):
+ object.__init__(self)
+ dict.__init__(self)
+ self.stored_values = {}
- if value == "":
- print "value not found - using default"
+ def save(self):
+ for x in self.values():
+ x.save()
+
+ def load(self):
+ for x in self.values():
+ x.load()
+
+ def getSavedValue(self):
+ res = {}
+ for (key, val) in self.items():
+ if val.saved_value is not None:
+ res[str(key)] = val.saved_value
+ return res
+
+ def setSavedValue(self, values):
+ self.stored_values = dict(values)
+ for (key, val) in self.items():
+ if str(key) in self.stored_values:
+ val = self.stored_values[str(key)]
+
+ saved_value = property(getSavedValue, setSavedValue)
+
+ def __setitem__(self, key, item):
+ dict.__setitem__(self, key, item)
+ if str(key) in self.stored_values:
+ item.saved_value = self.stored_values[str(key)]
+ item.load()
+
+ def dict(self):
+ return self
+
+# Like the classes above, just with a more "native"
+# syntax.
+#
+# some evil stuff must be done to allow instant
+# loading of added elements. this is why this class
+# is so complex.
+#
+# we need the 'content' because we overwrite
+# __setattr__.
+# If you don't understand this, try adding
+# __setattr__ to a usual exisiting class and you will.
+class ConfigSubsection(object):
+ def __init__(self):
+ object.__init__(self)
+ self.__dict__["content"] = ConfigSubsectionContent()
+ self.content.items = { }
+ self.content.stored_values = { }
+
+ def __setattr__(self, name, value):
+ if name == "saved_value":
+ return self.setSavedValue(value)
+ assert isinstance(value, ConfigSubsection) or isinstance(value, ConfigElement) or isinstance(value, ConfigSubList) or isinstance(value, ConfigSubDict), "ConfigSubsections can only store ConfigSubsections, ConfigSubLists, ConfigSubDicts or ConfigElements"
+ self.content.items[name] = value
+ if name in self.content.stored_values:
+ #print "ok, now we have a new item,", name, "and have the following value for it:", self.content.stored_values[name]
+ value.saved_value = self.content.stored_values[name]
+ value.load()
+
+ def __getattr__(self, name):
+ return self.content.items[name]
+
+ def getSavedValue(self):
+ res = self.content.stored_values
+ for (key, val) in self.content.items.items():
+ if val.saved_value is not None:
+ res[key] = val.saved_value
+ elif key in res:
+ del res[key]
+
+ return res
- if self.controlType == configSatlist:
- self.value = self.getIndexbyEntry(self.defaultValue)
- else:
- self.value = self.defaultValue
+ def setSavedValue(self, values):
+ values = dict(values)
+
+ self.content.stored_values = values
+
+ for (key, val) in self.content.items.items():
+ if key in values:
+ val.setSavedValue(values[key])
- self.save() #add missing value to dict
- else:
- self.value = value
-
- def __init__(self, configPath, control, defaultValue, vals):
- self.configPath = configPath
- self.defaultValue = defaultValue
- self.controlType = control
- self.vals = vals
- self.notifierList = [ ]
- self.enabled = True
- self.loadData()
- def addNotifier(self, notifier):
- self.notifierList.append(notifier);
- notifier(self);
- def change(self):
- for notifier in self.notifierList:
- notifier(self)
- def reload(self):
- self.loadData()
+ saved_value = property(getSavedValue, setSavedValue)
+
+ def save(self):
+ for x in self.content.items.values():
+ x.save()
+
+ def load(self):
+ for x in self.content.items.values():
+ x.load()
+
+ def dict(self):
+ return self.content.items
+
+# the root config object, which also can "pickle" (=serialize)
+# down the whole config tree.
+#
+# we try to keep non-existing config entries, to apply them whenever
+# a new config entry is added to a subsection
+# also, non-existing config entries will be saved, so they won't be
+# lost when a config entry disappears.
+class Config(ConfigSubsection):
+ def __init__(self):
+ ConfigSubsection.__init__(self)
+
+ def pickle_this(self, prefix, topickle, result):
+ for (key, val) in topickle.items():
+ name = prefix + "." + key
+
+ if isinstance(val, dict):
+ self.pickle_this(name, val, result)
+ elif isinstance(val, tuple):
+ result.append(name + "=" + val[0]) # + " ; " + val[1])
+ else:
+ result.append(name + "=" + val)
+
+ def pickle(self):
+ result = [ ]
+ self.pickle_this("config", self.saved_value, result)
+ return '\n'.join(result) + "\n"
+
+ def unpickle(self, lines):
+ tree = { }
+ for l in lines:
+ if not len(l) or l[0] == '#':
+ continue
+
+ n = l.find('=')
+ val = l[n+1:].strip()
+
+ names = l[:n].split('.')
+# if val.find(' ') != -1:
+# val = val[:val.find(' ')]
+
+ base = tree
+
+ for n in names[:-1]:
+ base = base.setdefault(n, {})
+
+ base[names[-1]] = val
+
+ # we inherit from ConfigSubsection, so ...
+ #object.__setattr__(self, "saved_value", tree["config"])
+ if "config" in tree:
+ self.setSavedValue(tree["config"])
+
+ def saveToFile(self, filename):
+ f = open(filename, "w")
+ f.write(self.pickle())
+ f.close()
+
+ def loadFromFile(self, filename):
+ f = open(filename, "r")
+ self.unpickle(f.readlines())
+ f.close()
+
+config = Config()
+config.misc = ConfigSubsection()
+
+class ConfigFile:
+ CONFIG_FILE = resolveFilename(SCOPE_CONFIG, "settings")
+
+ def load(self):
+ try:
+ config.loadFromFile(self.CONFIG_FILE)
+ except IOError, e:
+ print "unable to load config (%s), assuming defaults..." % str(e)
+
def save(self):
- configfile.setKey(self.configPath, self.datatoFile(self.controlType,self.value))
+# config.save()
+ config.saveToFile(self.CONFIG_FILE)
+
+ def __resolveValue(self, pickles, cmap):
+ if cmap.has_key(pickles[0]):
+ if len(pickles) > 1:
+ return self.__resolveValue(pickles[1:], cmap[pickles[0]].dict())
+ else:
+ return str(cmap[pickles[0]].value)
+ return None
+
+ def getResolvedKey(self, key):
+ names = key.split('.')
+ if len(names) > 1:
+ if names[0] == "config":
+ ret=self.__resolveValue(names[1:], config.content.items)
+ if ret and len(ret):
+ return ret
+ print "getResolvedKey", key, "failed !! (Typo??)"
+ return ""
+
+def NoSave(element):
+ element.disableSave()
+ return element
+
+configfile = ConfigFile()
+
+configfile.load()
+
+def getConfigListEntry(*args):
+ assert len(args) > 1, "getConfigListEntry needs a minimum of two arguments (descr, configElement)"
+ return args
+
+#def _(x):
+# return x
+#
+#config.bla = ConfigSubsection()
+#config.bla.test = ConfigYesNo()
+#config.nim = ConfigSubList()
+#config.nim.append(ConfigSubsection())
+#config.nim[0].bla = ConfigYesNo()
+#config.nim.append(ConfigSubsection())
+#config.nim[1].bla = ConfigYesNo()
+#config.nim[1].blub = ConfigYesNo()
+#config.arg = ConfigSubDict()
+#config.arg["Hello"] = ConfigYesNo()
+#
+#config.arg["Hello"].handleKey(KEY_RIGHT)
+#config.arg["Hello"].handleKey(KEY_RIGHT)
+#
+##config.saved_value
+#
+##configfile.save()
+#config.save()
+#print config.pickle()