if (m_position == pos)
return;
+ /* ?? what about native move support? */
+ invalidate();
+
m_position = pos;
event(evtChangedPosition);
painter.setBackgroundColor(m_background_color);
painter.clear();
}
+ } else
+ {
+ if (m_have_background_color)
+ painter.setBackgroundColor(m_background_color);
}
break;
}