try:
guiObject.setOrientation(*
{ "orVertical": (guiObject.orVertical, False),
try:
guiObject.setOrientation(*
{ "orVertical": (guiObject.orVertical, False),
"orBottomToTop": (guiObject.orVertical, True),
"orHorizontal": (guiObject.orHorizontal, False),
"orLeftToRight": (guiObject.orHorizontal, False),
"orBottomToTop": (guiObject.orVertical, True),
"orHorizontal": (guiObject.orHorizontal, False),
"orLeftToRight": (guiObject.orHorizontal, False),
colorNames[name] = parseColor(color)
#print "Color:", name, color
else:
colorNames[name] = parseColor(color)
#print "Color:", name, color
else: