+
+class MultiPixmap(Pixmap):
+ def __init__(self):
+ Pixmap.__init__(self)
+ self.pixmaps = []
+
+ def applySkin(self, desktop, screen):
+ if self.skinAttributes is not None:
+ skin_path_prefix = getattr(screen, "skin_path", path)
+ pixmap = None
+ attribs = [ ]
+ for (attrib, value) in self.skinAttributes:
+ if attrib == "pixmaps":
+ pixmaps = value.split(',')
+ for p in pixmaps:
+ self.pixmaps.append(loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, p, path_prefix=skin_path_prefix), desktop) )
+ if not pixmap:
+ pixmap = resolveFilename(SCOPE_SKIN_IMAGE, pixmaps[0], path_prefix=skin_path_prefix)
+ elif attrib == "pixmap":
+ pixmap = resolveFilename(SCOPE_SKIN_IMAGE, value, path_prefix=skin_path_prefix)
+ else:
+ attribs.append((attrib,value))
+ if pixmap:
+ attribs.append(("pixmap", pixmap))
+ self.skinAttributes = attribs
+ return GUIComponent.applySkin(self, desktop, screen)
+
+ def setPixmapNum(self, x):
+ if self.instance:
+ if len(self.pixmaps) > x:
+ self.instance.setPixmap(self.pixmaps[x])
+ else:
+ print "setPixmapNum(%d) failed! defined pixmaps:" %(x), self.pixmaps