class eNavigation: public iObject, public Object
{
- DECLARE_REF;
+ DECLARE_REF(eNavigation);
private:
ePtr<iPlayableService> m_runningService;
+
ePtr<iServiceHandler> m_servicehandler;
Signal2<void,eNavigation*,int> m_event;
ePtr<eConnection> m_service_event_conn;
void serviceEvent(iPlayableService* service, int event);
-
- std::list<eServiceReference> m_playlist;
public:
- enum
- {
- evNewService,
- evPlayFailed,
- evPlaylistDone
- };
+
RESULT playService(const eServiceReference &service);
- RESULT enqueueService(const eServiceReference &service);
RESULT connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection);
/* int connectServiceEvent(const Slot1<void,iPlayableService*,int> &event, ePtr<eConnection> &connection); */
RESULT getCurrentService(ePtr<iPlayableService> &service);
+ RESULT stopService(void);
+
+ RESULT recordService(const eServiceReference &ref, ePtr<iRecordableService> &service);
RESULT pause(int p);
eNavigation(iServiceHandler *serviceHandler);