WirelessLan/Wlan.py: properly kill still running iwconfig console callbacks. fixes...
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
old mode 100644 (file)
new mode 100755 (executable)
index 5b8ce65..19da203
--- a/skin.py
+++ b/skin.py
@@ -148,6 +148,8 @@ def applySingleAttribute(guiObject, desktop, attrib, value, scale = ((1,1),(1,1)
                        guiObject.setFont(parseFont(value, scale))
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
+               elif attrib == 'itemHeight':
+                       guiObject.setItemHeight(int(value))
                elif attrib in ("pixmap", "backgroundPixmap", "selectionPixmap"):
                        ptr = loadPixmap(value, desktop) # this should already have been filename-resolved.
                        if attrib == "pixmap":
@@ -239,6 +241,8 @@ def applySingleAttribute(guiObject, desktop, attrib, value, scale = ((1,1),(1,1)
                        guiObject.setShadowOffset(parsePosition(value, scale))
                elif attrib == 'noWrap':
                        guiObject.setNoWrap(1)
+               elif attrib == 'id':
+                       pass
                else:
                        raise SkinError("unsupported attribute " + attrib + "=" + value)
        except int:
@@ -280,8 +284,8 @@ def loadSingleSkinData(desktop, skin, path_prefix):
                                else:
                                        bpp = 32
                                #print "Resolution:", xres,yres,bpp
-                               from enigma import gFBDC
-                               gFBDC.getInstance().setResolution(xres, yres)
+                               from enigma import gMainDC
+                               gMainDC.getInstance().setResolution(xres, yres)
                                desktop.resize(eSize(xres, yres))
                                if bpp != 32:
                                        # load palette (not yet implemented)
@@ -393,12 +397,16 @@ def loadSkinData(desktop):
        for (path, dom_skin) in skins:
                loadSingleSkinData(desktop, dom_skin, path)
 
-def lookupScreen(name):
+def lookupScreen(name, style_id):
        for (path, skin) in dom_skins:
                # first, find the corresponding screen element
                for x in skin.findall("screen"):
                        if x.attrib.get('name', '') == name:
-                               return x, path
+                               screen_style_id = x.attrib.get('id', '-1')
+                               if screen_style_id == '-1' and name.find('ummary') > 0:
+                                       screen_style_id = '1'
+                               if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
+                                       return x, path
        return None, None
 
 class additionalWidget:
@@ -410,9 +418,11 @@ def readSkin(screen, skin, names, desktop):
 
        name = "<embedded-in-'%s'>" % screen.__class__.__name__
 
+       style_id = desktop.getStyleID();
+
        # try all skins, first existing one have priority
        for n in names:
-               myscreen, path = lookupScreen(n)
+               myscreen, path = lookupScreen(n, style_id)
                if myscreen is not None:
                        # use this name for debug output
                        name = n
@@ -425,7 +435,15 @@ def readSkin(screen, skin, names, desktop):
        # try uncompiled embedded skin
        if myscreen is None and getattr(screen, "skin", None):
                print "Looking for embedded skin"
-               myscreen = screen.parsedSkin = xml.etree.cElementTree.fromstring(screen.skin)
+               skin_tuple = screen.skin
+               if not isinstance(skin_tuple, tuple):
+                       skin_tuple = (skin_tuple,)
+               for sskin in skin_tuple:
+                       parsedSkin = xml.etree.cElementTree.fromstring(sskin)
+                       screen_style_id = parsedSkin.attrib.get('id', '-1')
+                       if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
+                               myscreen = screen.parsedSkin = parsedSkin
+                               break
 
        #assert myscreen is not None, "no skin for screen '" + repr(names) + "' found!"
        if myscreen is None: