SWIG_IGNORE(eActionMap);
class eActionMap: public iObject
{
-DECLARE_REF(eActionMap);
+ DECLARE_REF(eActionMap);
#ifdef SWIG
eActionMap();
~eActionMap();
static eActionMap *instance;
struct eActionBinding
{
+ eActionBinding()
+ :m_prev_seen_make_key(-1)
+ {}
// eActionContext *m_context;
std::string m_context; // FIXME
std::string m_domain;
eWidget *m_widget;
int m_id;
+ int m_prev_seen_make_key;
};
std::multimap<int, eActionBinding> m_bindings;