#ifndef __grc_h
#define __grc_h
+// #define SYNC_PAINT
/*
gPainter ist die high-level version. die highlevel daten werden zu low level opcodes ueber
die gRC-queue geschickt und landen beim gDC der hardwarespezifisch ist, meist aber auf einen
gPixmap aufsetzt (und damit unbeschleunigt ist).
*/
+// for debugging use:
+//#define SYNC_PAINT
+#undef SYNC_PAINT
+
#include <pthread.h>
#include <stack>
#include <list>
#include <string>
-#include <lib/base/ringbuffer.h>
#include <lib/base/elock.h>
#include <lib/base/message.h>
#include <lib/gdi/erect.h>
flip,
notify,
- end,shutdown
+ shutdown
} opcode;
gDC *dc;
struct prenderText
{
eRect area;
- std::string text;
+ char *text;
int flags;
} *renderText;
} parm;
};
+#define MAXSIZE 1024
+
/* gRC is the singleton which controls the fifo and dispatches commands */
class gRC: public iObject, public Object
{
private:
friend class gPainter;
static gRC *instance;
-
+
+#ifndef SYNC_PAINT
static void *thread_wrapper(void *ptr);
pthread_t the_thread;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+#endif
void *thread();
- queueRingBuffer<gOpcode> queue;
-
+ gOpcode queue[MAXSIZE];
+ int rp, wp;
+
eFixedMessagePump<int> m_notify_pump;
void recv_notify(const int &i);
public:
- eLock queuelock;
gRC();
virtual ~gRC();
- void submit(const gOpcode &o)
- {
- static int collected=0;
- queue.enqueue(o);
- collected++;
-// if (o.opcode==gOpcode::end||o.opcode==gOpcode::shutdown)
- {
- queuelock.unlock(collected);
-#ifdef SYNC_PAINT
- thread();
-#endif
- collected=0;
- }
- }
+ void submit(const gOpcode &o);
Signal0<void> notify;
public:
gPainter(gDC *dc, eRect rect=eRect());
virtual ~gPainter();
-
+
void setBackgroundColor(const gColor &color);
void setForegroundColor(const gColor &color);
ePtr<gPixmap> m_pixmap;
gColor m_foreground_color, m_background_color;
+ gRGB m_foreground_color_rgb, m_background_color_rgb;
ePtr<gFont> m_current_font;
ePoint m_current_offset;
int getPixmap(ePtr<gPixmap> &pm) { pm = m_pixmap; return 0; }
gRGB getRGB(gColor col);
virtual eSize size() { return m_pixmap->size(); }
+ virtual int islocked() { return 0; }
};
#endif