get the file for the BlinkingPixmap from skin.xml
[enigma2.git] / lib / python / Components / BlinkingPixmap.py
index e34e91656e20d6d3c6ad6d77cd25d4f7a4a7c9be..1f2f42257c620cb63de4ec90d978759ce15bfefe 100644 (file)
@@ -11,12 +11,10 @@ class BlinkingPixmap(GUIComponent, Pixmap):
        SHOWN = 0
        HIDDEN = 1
        
        SHOWN = 0
        HIDDEN = 1
        
-       def __init__(self, filename):
+       def __init__(self):
                Pixmap.__init__(self)
                GUIComponent.__init__(self)
                
                Pixmap.__init__(self)
                GUIComponent.__init__(self)
                
-               self.filename = filename
-               
                self.state = self.SHOWN
                self.blinking = False
                
                self.state = self.SHOWN
                self.blinking = False
                
@@ -27,18 +25,18 @@ class BlinkingPixmap(GUIComponent, Pixmap):
        
                
        def createWidget(self, parent):
        
                
        def createWidget(self, parent):
-               return self.getePixmap(parent, self.filename)
+               return self.getePixmap(parent)
 
        def removeWidget(self, w):
                pass
        
 
        def removeWidget(self, w):
                pass
        
-       def showPoint(self):
-               print "Show point"
+       def showPixmap(self):
+               print "Show pixmap"
                self.state = self.SHOWN
                self.instance.show()
 
                self.state = self.SHOWN
                self.instance.show()
 
-       def hidePoint(self):
-               print "Hide point"
+       def hidePixmap(self):
+               print "Hide pixmap"
                self.state = self.HIDDEN
                self.instance.hide()
                
                self.state = self.HIDDEN
                self.instance.hide()
                
@@ -48,9 +46,9 @@ class BlinkingPixmap(GUIComponent, Pixmap):
        def blink(self):
                if self.blinking == True:
                        if (self.state == self.SHOWN):
        def blink(self):
                if self.blinking == True:
                        if (self.state == self.SHOWN):
-                               self.hidePoint()
+                               self.hidePixmap()
                        elif (self.state == self.HIDDEN):
                        elif (self.state == self.HIDDEN):
-                               self.showPoint()
+                               self.showPixmap()
                        
        def startBlinking(self):
                self.blinking = True
                        
        def startBlinking(self):
                self.blinking = True
@@ -59,12 +57,12 @@ class BlinkingPixmap(GUIComponent, Pixmap):
        def stopBlinking(self):
                self.blinking = False
                if (self.state == self.SHOWN):
        def stopBlinking(self):
                self.blinking = False
                if (self.state == self.SHOWN):
-                       self.hidePoint()
+                       self.hidePixmap()
                self.timer.stop()
                
 class BlinkingPixmapConditional(BlinkingPixmap):
                self.timer.stop()
                
 class BlinkingPixmapConditional(BlinkingPixmap):
-       def __init__(self, filename):
-               BlinkingPixmap.__init__(self, filename)
+       def __init__(self):
+               BlinkingPixmap.__init__(self)
                
                self.setConnect(None)
                
                
                self.setConnect(None)