- if nim.configMode.value == 0: #simple config
- if nim.diseqcMode.value == 0: #single
- self.addLNBSimple(x, int(nim.diseqcA.vals[nim.diseqcA.value][1]), 0, 0, 4)
- elif nim.diseqcMode.value == 1: #Toneburst A/B
- self.addLNBSimple(x, int(nim.diseqcA.vals[nim.diseqcA.value][1]), 1, 0, 4)
- self.addLNBSimple(x, int(nim.diseqcB.vals[nim.diseqcB.value][1]), 1, 0, 4)
- elif nim.diseqcMode.value == 2: #DiSEqC A/B
- self.addLNBSimple(x, int(nim.diseqcA.vals[nim.diseqcA.value][1]), 0, 1, 0)
- self.addLNBSimple(x, int(nim.diseqcB.vals[nim.diseqcB.value][1]), 0, 1, 1)
- elif nim.diseqcMode.value == 3: #DiSEqC A/B/C/D
- self.addLNBSimple(x, int(nim.diseqcA.vals[nim.diseqcA.value][1]), 0, 1, 0)
- self.addLNBSimple(x, int(nim.diseqcB.vals[nim.diseqcB.value][1]), 0, 1, 1)
- self.addLNBSimple(x, int(nim.diseqcC.vals[nim.diseqcC.value][1]), 0, 1, 2)
- self.addLNBSimple(x, int(nim.diseqcD.vals[nim.diseqcD.value][1]), 0, 1, 3)
- elif nim.diseqcMode.value == 4: #Positioner
- print "FIXME: positioner suppport"
+ if currentConfigSelectionElement(nim.configMode) == "loopthrough":
+ self.linkNIMs(x, nim.linkedTo.value)
+ nim = config.Nims[nim.linkedTo.value]
+ elif currentConfigSelectionElement(nim.configMode) == "simple": #simple config
+ if currentConfigSelectionElement(nim.diseqcMode) == "single": #single
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcA.vals[nim.diseqcA.value][1]), toneburstmode = 0, diseqcmode = 0, diseqcpos = 4)
+ elif currentConfigSelectionElement(nim.diseqcMode) == "toneburst_a_b": #Toneburst A/B
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcA.vals[nim.diseqcA.value][1]), toneburstmode = 1, diseqcmode = 0, diseqcpos = 4)
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcB.vals[nim.diseqcB.value][1]), toneburstmode = 1, diseqcmode = 0, diseqcpos = 4)
+ elif currentConfigSelectionElement(nim.diseqcMode) == "diseqc_a_b": #DiSEqC A/B
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcA.vals[nim.diseqcA.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 0)
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcB.vals[nim.diseqcB.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 1)
+ elif currentConfigSelectionElement(nim.diseqcMode) == "diseqc_a_b_c_d": #DiSEqC A/B/C/D
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcA.vals[nim.diseqcA.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 0)
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcB.vals[nim.diseqcB.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 1)
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcC.vals[nim.diseqcC.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 2)
+ self.addLNBSimple(slotid = x, orbpos = int(nim.diseqcD.vals[nim.diseqcD.value][1]), toneburstmode = 0, diseqcmode = 1, diseqcpos = 3)
+ elif currentConfigSelectionElement(nim.diseqcMode) == "positioner": #Positioner
+ self.addLNBSimple(slotid = x, diseqcmode = 3, longitude = float(str(nim.longitude.value[0]) + "." + str(nim.longitude.value[1])), loDirection = nim.longitudeOrientation.value - 2, latitude = float(str(nim.latitude.value[0]) + "." + str(nim.latitude.value[1])), laDirection = nim.latitudeOrientation.value)
+ pass
+ elif currentConfigSelectionElement(nim.configMode) == "nothing":