- sdl is now default output
[enigma2.git] / mytest.py
index a40e263556ba6baaca6a4a2f691c82c259183300..1a4b03630fed5769acd189c5599d31e8b397041e 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -75,20 +75,20 @@ class Session:
                if self.currentDialog.isTmp:
                        self.currentDialog.doClose()
                
-                       dump(self.currentDialog)
                        print sys.getrefcount(self.currentDialog)
+                       del self.currentDialog.instance
+                       dump(self.currentDialog)
                        del self.currentDialog
-                       del self.currentWindow
                
                self.popCurrent()
                        
        def execBegin(self):
                        self.currentDialog.execBegin()
-                       self.currentWindow.show()
+                       self.currentDialog.instance.show()
                
        def execEnd(self):
                        self.currentDialog.execEnd()
-                       self.currentWindow.hide()
+                       self.currentDialog.instance.hide()
        
        def create(self, screen, arguments):
                # creates an instance of 'screen' (which is a class)
@@ -97,35 +97,35 @@ class Session:
        def instantiateDialog(self, screen, *arguments):
                dlg = self.create(screen, arguments)
                assert self.desktop != None
-               wnd = eWindow(self.desktop)
+               dlg.instance = eWindow(self.desktop)
 
                gui = GUIOutputDevice()
-               gui.parent = wnd
+               gui.parent = dlg.instance
                gui.create(dlg)
 
-               applyGUIskin(dlg, wnd, None, dlg.skinName)
+               applyGUIskin(dlg, None, dlg.skinName, self.desktop)
                
-               return (dlg, wnd)
+               return dlg
         
        def pushCurrent(self):
                if self.currentDialog:
-                       self.dialogStack.append((self.currentDialog, self.currentWindow))
+                       self.dialogStack.append(self.currentDialog)
                        self.execEnd()
        
        def popCurrent(self):
                if len(self.dialogStack):
-                       (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
+                       self.currentDialog = self.dialogStack.pop()
                        self.execBegin()
        
        def execDialog(self, dialog):
                self.pushCurrent()
-               (self.currentDialog, self.currentWindow) = dialog
+               self.currentDialog = dialog
                self.currentDialog.isTmp = False
                self.execBegin()
 
        def open(self, screen, *arguments):
                self.pushCurrent()
-               (self.currentDialog, self.currentWindow) = self.instantiateDialog(screen, *arguments)
+               self.currentDialog = self.instantiateDialog(screen, *arguments)
                self.currentDialog.isTmp = True
                self.execBegin()
 
@@ -162,6 +162,8 @@ def runScreenTest():
 
 import keymapparser
 keymapparser.readKeymap()
+import skin
+skin.loadSkin()
 
 # first, setup a screen
 runScreenTest()