};
int type;
- int flags; // flags will NOT be compared.
enum
{
isDirectory=1, // SHOULD enter (implies mustDescent)
hasSortKey=16, // has a sort key in data[3]. not having a sort key implies 0.
sort1=32 // sort key is 1 instead of 0
};
+ int flags; // flags will NOT be compared.
inline int getSortKey() const { return (flags & hasSortKey) ? data[3] : ((flags & sort1) ? 1 : 0); }
+#ifndef SWIG
int data[8];
std::string path;
+#endif
std::string getPath() { return path; }
+ void setPath( const std::string &n ) { path=n; }
+
+ int getData(unsigned int num) const
+ {
+ if ( num < sizeof(data)/sizeof(int) )
+ return data[num];
+ return 0;
+ }
+
+ void setData(unsigned int num, int val)
+ {
+ if ( num < sizeof(data)/sizeof(int) )
+ data[num] = val;
+ }
// only for override service names in bouquets or to give servicerefs a name which not have a
// real existing service ( for dvb eServiceDVB )
+#ifndef SWIG
std::string name;
+#endif
std::string getName() { return name; }
+ void setName( const std::string &n ) { name=n; }
eServiceReference()
: type(idInvalid), flags(0)
{
memset(data, 0, sizeof(data));
}
+#ifndef SWIG
eServiceReference(int type, int flags)
: type(type), flags(flags)
{
{
memset(data, 0, sizeof(data));
}
+#endif
eServiceReference(const std::string &string);
std::string toString() const;
bool operator==(const eServiceReference &c) const
// doesn't need to be implemented, should return -1 then.
virtual int getLength(const eServiceReference &ref);
- virtual SWIG_VOID(RESULT) getEvent(const eServiceReference &ref, ePtr<eServiceEvent> &SWIG_OUTPUT);
+ virtual SWIG_VOID(RESULT) getEvent(const eServiceReference &ref, ePtr<eServiceEvent> &SWIG_OUTPUT, time_t start_time=0);
// returns true when not implemented
virtual bool isPlayable(const eServiceReference &ref, const eServiceReference &ignore);
+
+ virtual int getInfo(const eServiceReference &ref, int w);
+ virtual std::string getInfoString(const eServiceReference &ref,int w);
};
TEMPLATE_TYPEDEF(ePtr<iStaticServiceInformation>, iStaticServiceInformationPtr);
sTSID,
sNamespace,
sProvider,
+
+ sDescription,
+ sTimeCreate, // unix time or string
};
enum { resNA = -1, resIsString = -2 };
enum { dirForward = +1, dirBackward = -1 };
virtual RESULT seekRelative(int direction, pts_t to)=0;
virtual RESULT getPlayPosition(pts_t &SWIG_OUTPUT)=0;
+ /* if you want to do several seeks in a row, you can enable the trickmode.
+ audio will be switched off, sync will be disabled etc. */
+ virtual RESULT setTrickmode(int trick=0)=0;
};
TEMPLATE_TYPEDEF(ePtr<iSeekableService>, iSeekableServicePtr);
struct iAudioTrackInfo
{
+#ifndef SWIG
std::string m_description;
std::string m_language; /* iso639 */
-
+#endif
std::string getDescription() { return m_description; }
std::string getLanguage() { return m_language; }
};
TEMPLATE_TYPEDEF(ePtr<iSubserviceList>, iSubserviceListPtr);
+class iTimeshiftService: public iObject
+{
+public:
+ virtual RESULT startTimeshift()=0;
+ virtual RESULT stopTimeshift()=0;
+};
+
+TEMPLATE_TYPEDEF(ePtr<iTimeshiftService>, iTimeshiftServicePtr);
+
class iPlayableService: public iObject
{
friend class iServiceHandler;
virtual SWIG_VOID(RESULT) audioTracks(ePtr<iAudioTrackSelection> &SWIG_OUTPUT)=0;
virtual SWIG_VOID(RESULT) subServices(ePtr<iSubserviceList> &SWIG_OUTPUT)=0;
virtual SWIG_VOID(RESULT) frontendStatusInfo(ePtr<iFrontendStatusInformation> &SWIG_OUTPUT)=0;
+ virtual SWIG_VOID(RESULT) timeshift(ePtr<iTimeshiftService> &SWIG_OUTPUT)=0;
};
TEMPLATE_TYPEDEF(ePtr<iPlayableService>, iPlayableServicePtr);