from enigma import *
+from tools import *
+
+import RecordTimer
import sys
import time
from screens import *
from skin import applyGUIskin
-
-def CONNECT(slot, fnc):
- slot.get().append(fnc)
-
-def DISCONNECT(slot, fnc):
- slot.get().remove(fnc)
-
# A screen is a function which instanciates all components of a screen into a temporary component.
# Thus, the global stuff is a screen, too.
# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
# we thus have one (static) hierarchy of screens (classes, not instances)
# and one with the instanciated components itself (both global and dynamic)
+had = dict()
+
def dump(dir, p = ""):
if isinstance(dir, dict):
for (entry, val) in dir.items():
- dump(val, p + "/" + entry)
- print p + ":" + str(dir.__class__)
+ dump(val, p + "(dict)/" + entry)
+ if hasattr(dir, "__dict__"):
+ for name, value in dir.__dict__.items():
+ if not had.has_key(str(value)):
+ had[str(value)] = 1
+ dump(value, p + "/" + str(name))
+ else:
+ print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)"
+ else:
+ print p + ":" + str(dir)
+
+# + ":" + str(dir.__class__)
# defined components
components = {}
# do global
-screens["global"](components)
-
-# test our screens
-components["$001"] = screens["testDialog"]()
-
-#print "*** classes:"
-#dump(screens)
-#
-#print "*** instances:"
-#dump(components)
+doGlobal(components)
# display
self.delayTimer.timeout.get().append(self.processDelay)
self.currentDialog = None
+
+ self.dialogStack = [ ]
def processDelay(self):
- self.currentDialog.close()
- if self.currentWindow != None:
- self.currentWindow.hide()
+ self.execEnd()
- del self.currentDialog
- del self.currentWindow
+ if self.currentDialog.isTmp:
+ self.currentDialog.doClose()
- self.open(screens["testDialog"]())
-
- def open(self, screen):
- self.currentDialog = screen
- screen.session = self
+ print sys.getrefcount(self.currentDialog)
+ del self.currentDialog.instance
+ dump(self.currentDialog)
+ del self.currentDialog
- if self.desktop != None:
- self.currentWindow = wnd = eWindow(self.desktop)
- wnd.setTitle("Screen from python!")
- wnd.move(ePoint(300, 100))
- wnd.resize(eSize(300, 300))
-
- gui = GUIOutputDevice()
- gui.parent = wnd
- gui.create(self.currentDialog)
-
- applyGUIskin(self.currentDialog, None, screen.__class__.__name__)
-
- wnd.show()
- else:
- self.currentWindow = None
+ self.popCurrent()
+
+ def execBegin(self):
+ self.currentDialog.execBegin()
+ self.currentDialog.instance.show()
+
+ def execEnd(self):
+ self.currentDialog.execEnd()
+ self.currentDialog.instance.hide()
+
+ def create(self, screen, arguments):
+ # creates an instance of 'screen' (which is a class)
+ return screen(self, *arguments)
+
+ def instantiateDialog(self, screen, *arguments):
+ dlg = self.create(screen, arguments)
+ assert self.desktop != None
+ dlg.instance = eWindow(self.desktop)
+
+ gui = GUIOutputDevice()
+ gui.parent = dlg.instance
+ gui.create(dlg)
+
+ applyGUIskin(dlg, None, dlg.skinName, self.desktop)
+
+ return dlg
+
+ def pushCurrent(self):
+ if self.currentDialog:
+ self.dialogStack.append(self.currentDialog)
+ self.execEnd()
+
+ def popCurrent(self):
+ if len(self.dialogStack):
+ self.currentDialog = self.dialogStack.pop()
+ self.execBegin()
+
+ def execDialog(self, dialog):
+ self.pushCurrent()
+ self.currentDialog = dialog
+ self.currentDialog.isTmp = False
+ self.execBegin()
+
+ def open(self, screen, *arguments):
+ self.pushCurrent()
+ self.currentDialog = self.instantiateDialog(screen, *arguments)
+ self.currentDialog.isTmp = True
+ self.execBegin()
def keyEvent(self, code):
# print "code " + str(code)
if code == 32:
- self.currentDialog.data["okbutton"]["instance"].push()
+ self.currentDialog["okbutton"].instance.push()
+
+ if code == 33:
+ self.currentDialog["channelSwitcher"].instance.push()
if code >= 0x30 and code <= 0x39:
- self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31)
+ try:
+ self.currentDialog["menu"].instance.moveSelection(code - 0x31)
+ except:
+ self.currentDialog["list"].instance.moveSelection(code - 0x31)
def close(self):
self.delayTimer.start(0, 1)
+# TODO: remove pNavgation, eNavigation and rewrite this stuff in python.
+class Navigation:
+ def __init__(self):
+ self.pnav = pNavigation()
+ self.pnav.m_event.get().append(self.callEvent)
+ self.event = [ ]
+ self.currentlyPlayingService = None
+
+ self.RecordTimer = RecordTimer.RecordTimer()
+
+ def callEvent(self, i):
+ for x in self.event:
+ x(i)
+
+ def playService(self, ref):
+ self.currentlyPlayingServiceReference = None
+ if not self.pnav.playService(ref):
+ self.currentlyPlayingServiceReference = ref
+ return 0
+ return 1
+
+ def getCurrentlyPlayingServiceReference(self):
+ return self.currentlyPlayingServiceReference
+
+ def recordService(self, ref):
+ service = iRecordableServicePtr()
+ print "recording service: %s" % (str(ref))
+ if self.pnav.recordService(ref, service):
+ print "record returned non-zero"
+ return None
+ else:
+ print "ok, recordService didn't fail"
+ return service
+
+ def enqueueService(self, ref):
+ return self.pnav.enqueueService(ref)
+
+ def getCurrentService(self):
+ service = iPlayableServicePtr()
+ if self.pnav.getCurrentService(service):
+ return None
+ return service
+
+ def getPlaylist(self):
+ playlist = ePlaylistPtr()
+ if self.pnav.getPlaylist(playlist):
+ return None
+ return playlist
+
+ def pause(self, p):
+ return self.pnav.pause(p)
+
+ def recordWithTimer(self, begin, end, ref, epg):
+ entry = RecordTimer.RecordTimerEntry(begin, end, self, ref, epg)
+ self.RecordTimer.record(entry)
+ return entry
+
def runScreenTest():
session = Session()
session.desktop = getDesktop()
- session.open(screens["clockDisplay"](components["clock"]))
-# session.open(screens["testDialog"]())
-
- # simple reason for this helper function: we want to call the currently
- # active "okbutton", even when we changed the dialog
- #
- # more complicated reason: we don't want to hold a reference.
-# def blub():
-# session.currentDialog.data["okbutton"]["instance"].push()
-# session.currentDialog["okbutton"].setText("hello!")
-#
-# tmr = eTimer()
-# CONNECT(tmr.timeout, blub)
-# tmr.start(4000, 0)
-#
+ session.nav = Navigation()
+
+ session.open(infoBar)
+
CONNECT(keyPressedSignal(), session.keyEvent)
runMainloop()
return 0
+import keymapparser
+keymapparser.readKeymap()
+import skin
+skin.loadSkin()
# first, setup a screen
runScreenTest()
# now, run the mainloop
+
+#pt = eDebugClassPtr()
+#eDebugClass.getDebug(pt, 12)
+#p = pt.__deref__()
+#print pt.x
+#print p.x
+#print "removing ptr..."
+#pt = 0
+#print "now"
+#print "p is " + str(p)
+#print p.x
+#p = 0
+#
+#bla = eDebugClass()
+#bla = eDebugClass(2)
+#
+