recursive close Menu when a screen returns true at close
[enigma2.git] / lib / python / Screens / Menu.py
index 1390b51a74ad0e99d2f14cbf177829fccae10c4d..a038cdf0e1a1e7f2878f94172aeaca5f0d9512c7 100644 (file)
@@ -7,6 +7,7 @@ from Components.Label import Label
 from Components.ProgressBar import ProgressBar
 from Components.config import configfile
 from Components.Sources.Clock import Clock
+from Components.PluginComponent import plugins
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN
 
@@ -23,7 +24,6 @@ from Tools import XMLTools
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
-#              <item text="Scart">self.openDialog(ScartLoopThrough)</item>
 #                      <item text="Sleep Timer"></item>
 
 
@@ -62,9 +62,9 @@ menuupdater = MenuUpdater()
 class MenuSummary(Screen):
        skin = """
        <screen position="0,0" size="132,64">
-               <widget name="MenuTitle" position="0,4" size="132,21" font="Regular;18" />
-               <widget name="MenuEntry" position="0,25" size="132,21" font="Regular;16" />
-               <widget source="CurrentTime" render="Label" position="50,46" size="82,18" font="Regular;16" >
+               <widget name="MenuTitle" position="6,4" size="120,21" font="Regular;18" />
+               <widget name="MenuEntry" position="6,25" size="120,21" font="Regular;16" />
+               <widget source="CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
                        <convert type="ClockToText">WithSeconds</convert>
                </widget>
        </screen>"""
@@ -109,14 +109,14 @@ class Menu(Screen):
                # FIXME. somehow
                if arg[0] != "":
                        exec "from " + arg[0] + " import *"
-                       
+
                self.openDialog(*eval(arg[1]))
 
-       def nothing(self):                                                                                                                                      #dummy
+       def nothing(self): #dummy
                pass
 
        def openDialog(self, *dialog):                          # in every layer needed
-               self.session.open(*dialog)
+               self.session.openWithCallback(self.menuClosed, *dialog)
 
        def openSetup(self, dialog):
                self.session.openWithCallback(self.menuClosed, Setup, dialog)
@@ -183,9 +183,8 @@ class Menu(Screen):
                Screen.__init__(self, session)
                
                list = []
-               menuID = ""
-
-               menuID = -1
+               
+               menuID = None
                for x in childNode:                                             #walk through the actual nodelist
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                            continue
@@ -198,13 +197,19 @@ class Menu(Screen):
                        elif x.tagName == "id":
                                menuID = x.getAttribute("val")
                                count = 0
-                       if menuID != -1:
+
+                       if menuID is not None:
+                               # menuupdater?
                                if menuupdater.updatedMenuAvailable(menuID):
                                        for x in menuupdater.getUpdatedMenu(menuID):
                                                if x[1] == count:
                                                        list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
                                                        count += 1
 
+               if menuID is not None:
+                       # plugins
+                       for l in plugins.getPluginsForMenu(menuID):
+                               list.append((l[0], boundFunction(l[1], self.session)))
 
                self["menu"] = MenuList(list)   
                                                        
@@ -236,21 +241,3 @@ class MainMenu(Menu):
        def __init__(self, *x):
                Menu.__init__(self, *x)
                self.skinName = "Menu"
-
-       def openDialog(self, dialog):
-               self.session.open(dialog)
-
-       def openSetup(self, dialog):
-               self.session.open(Setup, dialog)
-
-       def setModeTV(self):
-               print "set Mode to TV"
-               pass
-
-       def setModeRadio(self):
-               print "set Mode to Radio"
-               pass
-
-       def setModeFile(self):
-               print "set Mode to File"
-               pass