remove debug
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index a4d43f2..c16d998 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -16,9 +16,14 @@ def dump(x, i=0):
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE
 
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE
 
-# read the skin
-dom_skin = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin.xml'))
-dom_skin_default = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin_default.xml'))
+dom_skins = [ ]
+
+def loadSkin(name):
+       # read the skin
+       dom_skins.append(xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, name)))
+
+loadSkin('skin.xml')
+loadSkin('skin_default.xml')
 
 def parsePosition(str):
        x, y = str.split(',')
 
 def parsePosition(str):
        x, y = str.split(',')
@@ -40,20 +45,28 @@ def parseColor(str):
                        raise ("color '%s' must be #aarrggbb or valid named color" % (str))
        return gRGB(int(str[1:], 0x10))
 
                        raise ("color '%s' must be #aarrggbb or valid named color" % (str))
        return gRGB(int(str[1:], 0x10))
 
-def collectAttributes(skinAttributes, node):
+def collectAttributes(skinAttributes, node, skin_path_prefix=None):
        # walk all attributes
        for p in range(node.attributes.length):
                a = node.attributes.item(p)
                
                # convert to string (was: unicode)
                attrib = str(a.name)
        # walk all attributes
        for p in range(node.attributes.length):
                a = node.attributes.item(p)
                
                # convert to string (was: unicode)
                attrib = str(a.name)
-               # TODO: proper UTF8 translation?! (for value)
                # TODO: localization? as in e1?
                # TODO: localization? as in e1?
-               value = str(a.value)
+               value = a.value.encode("utf-8")
+               
+               if skin_path_prefix and attrib in ["pixmap", "pointer"] and len(value) and value[0:2] == "~/":
+                       value = skin_path_prefix + value[1:]
                
                skinAttributes.append((attrib, value))
 
                
                skinAttributes.append((attrib, value))
 
-def applySingleAttribute(guiObject, desktop, attrib, value):           
+def loadPixmap(path):
+       ptr = loadPNG(path)
+       if ptr is None:
+               raise "pixmap file %s not found!" % (path)
+       return ptr
+
+def applySingleAttribute(guiObject, desktop, attrib, value):
        # and set attributes
        try:
                if attrib == 'position':
        # and set attributes
        try:
                if attrib == 'position':
@@ -69,9 +82,9 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
-                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, value))
+                       ptr = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, value))
                        # that __deref__ still scares me!
                        # that __deref__ still scares me!
-                       desktop.makeCompatiblePixmap(ptr.__deref__())
+#                      desktop.makeCompatiblePixmap(ptr.__deref__())
                        guiObject.setPixmap(ptr.__deref__())
                        # guiObject.setPixmapFromFile(value)
                elif attrib == "alphatest": # used by ePixmap
                        guiObject.setPixmap(ptr.__deref__())
                        # guiObject.setPixmapFromFile(value)
                elif attrib == "alphatest": # used by ePixmap
@@ -118,6 +131,8 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setBackgroundColor(parseColor(value))
                elif attrib == "foregroundColor":
                        guiObject.setForegroundColor(parseColor(value))
                        guiObject.setBackgroundColor(parseColor(value))
                elif attrib == "foregroundColor":
                        guiObject.setForegroundColor(parseColor(value))
+               elif attrib == "shadowColor":
+                       guiObject.setShadowColor(parseColor(value))
                elif attrib == "selectionDisabled":
                        guiObject.setSelectionEnable(0)
                elif attrib == "transparent":
                elif attrib == "selectionDisabled":
                        guiObject.setSelectionEnable(0)
                elif attrib == "transparent":
@@ -137,11 +152,13 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == "pointer":
                        (name, pos) = value.split(':')
                        pos = parsePosition(pos)
                elif attrib == "pointer":
                        (name, pos) = value.split(':')
                        pos = parsePosition(pos)
-                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, name))
+                       ptr = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, name))
                        desktop.makeCompatiblePixmap(ptr.__deref__())
                        guiObject.setPointer(ptr.__deref__(), pos)
                elif attrib != 'name':
                        print "unsupported attribute " + attrib + "=" + value
                        desktop.makeCompatiblePixmap(ptr.__deref__())
                        guiObject.setPointer(ptr.__deref__(), pos)
                elif attrib != 'name':
                        print "unsupported attribute " + attrib + "=" + value
+               elif attrib == 'shadowOffset':
+                       guiObject.setShadowOffset(parsePosition(value))
        except int:
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
        except int:
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
@@ -150,8 +167,8 @@ def applyAllAttributes(guiObject, desktop, attributes):
        for (attrib, value) in attributes:
                applySingleAttribute(guiObject, desktop, attrib, value)
 
        for (attrib, value) in attributes:
                applySingleAttribute(guiObject, desktop, attrib, value)
 
-def loadSkin(desktop):
-       print "loading skin..."
+def loadSingleSkinData(desktop, dom_skin):
+       """loads skin data like colors, windowstyle etc."""
        
        skin = dom_skin.childNodes[0]
        assert skin.tagName == "skin", "root element in skin must be 'skin'!"
        
        skin = dom_skin.childNodes[0]
        assert skin.tagName == "skin", "root element in skin must be 'skin'!"
@@ -169,8 +186,16 @@ def loadSkin(desktop):
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
                
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
                
-               style.setTitleFont(gFont("Regular", 20));
-               style.setTitleOffset(eSize(20, 5));
+               # defaults
+               font = gFont("Regular", 20)
+               offset = eSize(20, 5)
+               
+               for title in elementsWithTag(windowstyle.childNodes, "title"):
+                       offset = parseSize(title.getAttribute("offset"))
+                       font = parseFont(str(title.getAttribute("font")))
+
+               style.setTitleFont(font);
+               style.setTitleOffset(offset)
                
                for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
                        bsName = str(borderset.getAttribute("name"))
                
                for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
                        bsName = str(borderset.getAttribute("name"))
@@ -178,7 +203,7 @@ def loadSkin(desktop):
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
-                               png = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, filename))
+                               png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename))
                                
                                # adapt palette
                                desktop.makeCompatiblePixmap(png.__deref__())
                                
                                # adapt palette
                                desktop.makeCompatiblePixmap(png.__deref__())
@@ -197,26 +222,21 @@ def loadSkin(desktop):
                eWindowStyleManager.getInstance(x)
                x.setStyle(style)
 
                eWindowStyleManager.getInstance(x)
                x.setStyle(style)
 
-def readSkin(screen, skin, name, desktop):
-       myscreen = None
-       
-       # first, find the corresponding screen element
-       skin = dom_skin.childNodes[0] 
-       skin_default = dom_skin_default.childNodes[0]
-       
-       for x in elementsWithTag(skin.childNodes, "screen"):
-               if x.getAttribute('name') == name:
-                       myscreen = x
-                       break
-       
-       # if not found, check default skin      
-       if myscreen is None:
-               for x in elementsWithTag(skin_default.childNodes, "screen"):
+def loadSkinData(desktop):
+       for dom_skin in dom_skins:
+               loadSingleSkinData(desktop, dom_skin)
+
+def lookupScreen(name):
+       for dom_skin in dom_skins:
+               # first, find the corresponding screen element
+               skin = dom_skin.childNodes[0] 
+               for x in elementsWithTag(skin.childNodes, "screen"):
                        if x.getAttribute('name') == name:
                        if x.getAttribute('name') == name:
-                               myscreen = x
-                               break
+                               return x
+       return None
 
 
-       del skin, skin_default
+def readSkin(screen, skin, name, desktop):
+       myscreen = lookupScreen(name)
        
        # otherwise try embedded skin
        myscreen = myscreen or getattr(screen, "parsedSkin", None)
        
        # otherwise try embedded skin
        myscreen = myscreen or getattr(screen, "parsedSkin", None)
@@ -228,7 +248,10 @@ def readSkin(screen, skin, name, desktop):
        assert myscreen is not None, "no skin for screen '" + name + "' found!"
 
        screen.skinAttributes = [ ]
        assert myscreen is not None, "no skin for screen '" + name + "' found!"
 
        screen.skinAttributes = [ ]
-       collectAttributes(screen.skinAttributes, myscreen)
+       
+       skin_path_prefix = getattr(screen, "skin_path", None)
+
+       collectAttributes(screen.skinAttributes, myscreen, skin_path_prefix)
        
        screen.additionalWidgets = [ ]
        
        
        screen.additionalWidgets = [ ]
        
@@ -245,7 +268,7 @@ def readSkin(screen, skin, name, desktop):
                except:
                        raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
                
                except:
                        raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
                
-               collectAttributes(attributes, widget)
+               collectAttributes(attributes, widget, skin_path_prefix)
 
        # now walk additional objects
        for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
 
        # now walk additional objects
        for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
@@ -275,7 +298,7 @@ def readSkin(screen, skin, name, desktop):
                        raise str("unsupported stuff : %s" % widget.tagName)
                
                w.skinAttributes = [ ]
                        raise str("unsupported stuff : %s" % widget.tagName)
                
                w.skinAttributes = [ ]
-               collectAttributes(w.skinAttributes, widget)
+               collectAttributes(w.skinAttributes, widget, skin_path_prefix)
                
                # applyAttributes(guiObject, widget, desktop)
                # guiObject.thisown = 0
                
                # applyAttributes(guiObject, widget, desktop)
                # guiObject.thisown = 0