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clamp jumps at SOF
[enigma2.git]
/
skin.py
diff --git
a/skin.py
b/skin.py
index a4d43f24af90606188c6b1b7ee8ebe379dc89ee9..5327d66c71f7d5edb729c54f58a96f7d7d08c518 100644
(file)
--- a/
skin.py
+++ b/
skin.py
@@
-40,20
+40,28
@@
def parseColor(str):
raise ("color '%s' must be #aarrggbb or valid named color" % (str))
return gRGB(int(str[1:], 0x10))
raise ("color '%s' must be #aarrggbb or valid named color" % (str))
return gRGB(int(str[1:], 0x10))
-def collectAttributes(skinAttributes, node):
+def collectAttributes(skinAttributes, node
, skin_path_prefix=None
):
# walk all attributes
for p in range(node.attributes.length):
a = node.attributes.item(p)
# convert to string (was: unicode)
attrib = str(a.name)
# walk all attributes
for p in range(node.attributes.length):
a = node.attributes.item(p)
# convert to string (was: unicode)
attrib = str(a.name)
- # TODO: proper UTF8 translation?! (for value)
# TODO: localization? as in e1?
# TODO: localization? as in e1?
- value = str(a.value)
+ value = a.value.encode("utf-8")
+
+ if skin_path_prefix and attrib in ["pixmap", "pointer"] and len(value) and value[0:2] == "~/":
+ value = skin_path_prefix + value[1:]
skinAttributes.append((attrib, value))
skinAttributes.append((attrib, value))
-def applySingleAttribute(guiObject, desktop, attrib, value):
+def loadPixmap(path):
+ ptr = loadPNG(path)
+ if ptr is None:
+ raise "pixmap file %s not found!" % (path)
+ return ptr
+
+def applySingleAttribute(guiObject, desktop, attrib, value):
# and set attributes
try:
if attrib == 'position':
# and set attributes
try:
if attrib == 'position':
@@
-69,7
+77,7
@@
def applySingleAttribute(guiObject, desktop, attrib, value):
elif attrib == 'zPosition':
guiObject.setZPosition(int(value))
elif attrib == "pixmap":
elif attrib == 'zPosition':
guiObject.setZPosition(int(value))
elif attrib == "pixmap":
- ptr = loadP
NG
(resolveFilename(SCOPE_SKIN_IMAGE, value))
+ ptr = loadP
ixmap
(resolveFilename(SCOPE_SKIN_IMAGE, value))
# that __deref__ still scares me!
desktop.makeCompatiblePixmap(ptr.__deref__())
guiObject.setPixmap(ptr.__deref__())
# that __deref__ still scares me!
desktop.makeCompatiblePixmap(ptr.__deref__())
guiObject.setPixmap(ptr.__deref__())
@@
-137,7
+145,7
@@
def applySingleAttribute(guiObject, desktop, attrib, value):
elif attrib == "pointer":
(name, pos) = value.split(':')
pos = parsePosition(pos)
elif attrib == "pointer":
(name, pos) = value.split(':')
pos = parsePosition(pos)
- ptr = loadP
NG
(resolveFilename(SCOPE_SKIN_IMAGE, name))
+ ptr = loadP
ixmap
(resolveFilename(SCOPE_SKIN_IMAGE, name))
desktop.makeCompatiblePixmap(ptr.__deref__())
guiObject.setPointer(ptr.__deref__(), pos)
elif attrib != 'name':
desktop.makeCompatiblePixmap(ptr.__deref__())
guiObject.setPointer(ptr.__deref__(), pos)
elif attrib != 'name':
@@
-178,7
+186,7
@@
def loadSkin(desktop):
bpName = str(pixmap.getAttribute("pos"))
filename = str(pixmap.getAttribute("filename"))
bpName = str(pixmap.getAttribute("pos"))
filename = str(pixmap.getAttribute("filename"))
- png = loadP
NG
(resolveFilename(SCOPE_SKIN_IMAGE, filename))
+ png = loadP
ixmap
(resolveFilename(SCOPE_SKIN_IMAGE, filename))
# adapt palette
desktop.makeCompatiblePixmap(png.__deref__())
# adapt palette
desktop.makeCompatiblePixmap(png.__deref__())
@@
-228,7
+236,10
@@
def readSkin(screen, skin, name, desktop):
assert myscreen is not None, "no skin for screen '" + name + "' found!"
screen.skinAttributes = [ ]
assert myscreen is not None, "no skin for screen '" + name + "' found!"
screen.skinAttributes = [ ]
- collectAttributes(screen.skinAttributes, myscreen)
+
+ skin_path_prefix = getattr(screen, "skin_path", None)
+
+ collectAttributes(screen.skinAttributes, myscreen, skin_path_prefix)
screen.additionalWidgets = [ ]
screen.additionalWidgets = [ ]
@@
-245,7
+256,7
@@
def readSkin(screen, skin, name, desktop):
except:
raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
except:
raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
- collectAttributes(attributes, widget)
+ collectAttributes(attributes, widget
, skin_path_prefix
)
# now walk additional objects
for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
# now walk additional objects
for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
@@
-275,7
+286,7
@@
def readSkin(screen, skin, name, desktop):
raise str("unsupported stuff : %s" % widget.tagName)
w.skinAttributes = [ ]
raise str("unsupported stuff : %s" % widget.tagName)
w.skinAttributes = [ ]
- collectAttributes(w.skinAttributes, widget)
+ collectAttributes(w.skinAttributes, widget
, skin_path_prefix
)
# applyAttributes(guiObject, widget, desktop)
# guiObject.thisown = 0
# applyAttributes(guiObject, widget, desktop)
# guiObject.thisown = 0