- g_signal_connect (decoder, "new-decoded-pad", G_CALLBACK(gstCBnewPad), this);
- g_signal_connect (decoder, "unknown-type", G_CALLBACK(gstCBunknownType), this);
+ queue_audio = gst_element_factory_make("queue", "queue_audio");
+ g_object_set (G_OBJECT (sink), "preroll-queue-len", 80, NULL);
+ gst_bin_add_many (GST_BIN (m_gst_pipeline), source, queue_audio, conv, sink, NULL);
+ gst_element_link_many(source, queue_audio, conv, sink, NULL);
+ }
+ else if (is_audio)
+ {
+ queue_audio = gst_element_factory_make("queue", "queue_audio");
+
+ if (!is_mp3)
+ {
+ /* decodebin has dynamic pads. When they get created, we connect them to the audio bin */
+ g_signal_connect (decoder, "new-decoded-pad", G_CALLBACK(gstCBnewPad), this);
+ g_signal_connect (decoder, "unknown-type", G_CALLBACK(gstCBunknownType), this);
+ g_object_set (G_OBJECT (sink), "preroll-queue-len", 80, NULL);
+ }