+ surface.type = 0;
+ surface.x = 720;
+ surface.y = 576;
+ surface.bpp = 8;
+ surface.bypp = 1;
+ surface.stride = fb->Stride();
+ surface.data = fb->lfb;
+ surface.clut.colors=256;
+ surface.clut.data=new gRGB[surface.clut.colors];
+
+ m_pixmap = new gPixmap(&surface);