#define __lib_dvb_iservice_h
#include <lib/base/object.h>
-#include <lib/base/estring.h>
+#include <string>
+#include <connection.h>
#include <list>
+#ifdef SWIG
+#define TEMPLATE_TYPEDEF(x, y) \
+%template(y) x; \
+typedef x y
+#else
+#define TEMPLATE_TYPEDEF(x, y) typedef x y
+#endif
+
class eServiceReference
{
public:
inline int getSortKey() const { return (flags & hasSortKey) ? data[3] : ((flags & sort1) ? 1 : 0); }
int data[8];
- eString path;
+ std::string path;
eServiceReference()
: type(idInvalid), flags(0)
data[3]=data3;
data[4]=data4;
}
- eServiceReference(int type, int flags, const eString &path)
+ eServiceReference(int type, int flags, const std::string &path)
: type(type), flags(flags), path(path)
{
memset(data, 0, sizeof(data));
}
- eServiceReference(const eString &string);
- eString toString() const;
+ eServiceReference(const std::string &string);
+ std::string toString() const;
bool operator==(const eServiceReference &c) const
{
if (type != c.type)
}
};
-class iPauseableService: public virtual iObject
+ /* the reason we have the servicereference as additional argument is
+ that we don't have to create one object for every entry in a possibly
+ large list, provided that no state information is nessesary to deliver
+ the required information. Anyway - ref *must* be the same as the argument
+ to the info() or getIServiceInformation call! */
+class iServiceInformation: public iObject
+{
+public:
+ virtual RESULT getName(const eServiceReference &ref, std::string &name)=0;
+};
+
+typedef ePtr<iServiceInformation> iServiceInformationPtr;
+
+class iPauseableService: public iObject
{
public:
virtual RESULT pause()=0;
virtual RESULT unpause()=0;
};
-class iPlayableService: public virtual iObject
+typedef ePtr<iPauseableService> iPauseableServicePtr;
+
+class iPlayableService: public iObject
{
friend class iServiceHandler;
public:
- // it's PRIVATE to the class factory
+ enum
+ {
+ evStart,
+ evEnd
+ };
+ virtual RESULT connectEvent(const Slot2<void,iPlayableService*,int> &event, ePtr<eConnection> &connection)=0;
virtual RESULT start()=0;
+ virtual RESULT stop()=0;
virtual RESULT getIPausableService(ePtr<iPauseableService> &ptr)=0;
+ virtual RESULT getIServiceInformation(ePtr<iServiceInformation> &ptr)=0;
};
-class iRecordableService: public virtual iObject
+TEMPLATE_TYPEDEF(ePtr<iPlayableService>, iPlayableServicePtr);
+
+class iRecordableService: public iObject
{
public:
virtual RESULT start()=0;
virtual RESULT stop()=0;
};
-class iListableService: public virtual iObject
+typedef ePtr<iRecordableService> iRecordableServicePtr;
+
+// TEMPLATE_TYPEDEF(std::list<eServiceReference>, eServiceReferenceList);
+typedef std::list<eServiceReference> eServiceReferenceList;
+
+class iListableService: public iObject
{
public:
virtual RESULT getContent(std::list<eServiceReference> &list)=0;
};
-class iServiceHandler: public virtual iObject
+TEMPLATE_TYPEDEF(ePtr<iListableService>, iListableServicePtr);
+
+class iServiceHandler: public iObject
{
public:
virtual RESULT play(const eServiceReference &, ePtr<iPlayableService> &ptr)=0;
virtual RESULT record(const eServiceReference &, ePtr<iRecordableService> &ptr)=0;
virtual RESULT list(const eServiceReference &, ePtr<iListableService> &ptr)=0;
+ virtual RESULT info(const eServiceReference &, ePtr<iServiceInformation> &ptr);
};
+typedef ePtr<iServiceHandler> iServiceHandlerPtr;
+
#endif