#include <lib/service/iservice.h>
-class eServiceFactoryFS: public virtual iServiceHandler, public virtual iObject
+class eServiceFactoryFS: public iServiceHandler
{
DECLARE_REF;
public:
RESULT play(const eServiceReference &, ePtr<iPlayableService> &ptr);
RESULT record(const eServiceReference &, ePtr<iRecordableService> &ptr);
RESULT list(const eServiceReference &, ePtr<iListableService> &ptr);
+ RESULT info(const eServiceReference &, ePtr<iStaticServiceInformation> &ptr);
+private:
+ ePtr<iStaticServiceInformation> m_service_information;
};
-class eServiceFS: public virtual iListableService, public virtual iObject
+class eServiceFS: public iListableService
{
DECLARE_REF;
private:
- eString path;
+ std::string path;
friend class eServiceFactoryFS;
eServiceFS(const char *path);
public: