from Components.HTMLComponent import *
from Components.GUIComponent import *
from Components.config import *
+from Components.ConfigList import ConfigList
-from enigma import *
+from enigma import eTimer, eDVBCI_UI, eListboxPythonStringContent, eListboxPythonConfigContent
+
+TYPE_MENU = 0
+TYPE_CONFIG = 1
class CiMmi(Screen):
+ def __init__(self, session, slotid, action):
+ Screen.__init__(self, session)
+
+ print "ciMMI with action" + str(action)
+
+ self.slotid = slotid
+
+ self.Timer = eTimer()
+ self.Timer.timeout.get().append(self.TimerCheck)
+ self.Timer.start(1000)
+
+ #else the skins fails
+ self["title"] = Label("")
+ self["subtitle"] = Label("")
+ self["bottom"] = Label("")
+ self["entries"] = ConfigList([ ])
+ self.listtype = TYPE_CONFIG
+
+ self["actions"] = NumberActionMap(["SetupActions"],
+ {
+ "ok": self.okbuttonClick,
+ "cancel": self.keyCancel,
+ #for PIN
+ "left": self.keyLeft,
+ "right": self.keyRight,
+ "1": self.keyNumberGlobal,
+ "2": self.keyNumberGlobal,
+ "3": self.keyNumberGlobal,
+ "4": self.keyNumberGlobal,
+ "5": self.keyNumberGlobal,
+ "6": self.keyNumberGlobal,
+ "7": self.keyNumberGlobal,
+ "8": self.keyNumberGlobal,
+ "9": self.keyNumberGlobal,
+ "0": self.keyNumberGlobal
+ }, -1)
+
+ self.action = action
+
+ if action == 0: #reset
+ eDVBCI_UI.getInstance().setReset(self.slotid)
+ self.showWait()
+ elif action == 1: #init
+ eDVBCI_UI.getInstance().setInit(self.slotid)
+ elif action == 2: #start MMI
+ eDVBCI_UI.getInstance().startMMI(self.slotid)
+ self.showWait()
+ elif action == 3: #mmi already there (called from infobar)
+ self.showScreen()
+
def addEntry(self, list, entry):
if entry[0] == "TEXT": #handle every item (text / pin only?)
list.append( (entry[1], entry[2]) )
if entry[0] == "PIN":
+ self.pinlength = entry[1]
if entry[3] == 1:
# masked pins:
- x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "-")))
+ x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (self.pinlength, "*")))
else:
# unmasked pins:
- x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "")))
-
- self.pin = getConfigListEntry(entry[2],x)
+ x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (self.pinlength, "")))
+ self["subtitle"].setText(entry[2])
+ self.pin = getConfigListEntry("",x)
list.append( self.pin )
+ self["bottom"].setText(_("please press OK when ready"))
def okbuttonClick(self):
print "ok"
print "answer LIST"
eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
self.showWait()
+ elif self.tag == "ENQ":
+ answer = str(self.pin[1].parent.value[0])
+ length = len(answer)
+ while length < self.pinlength:
+ answer = '0'+answer
+ length+=1
+ eDVBCI_UI.getInstance().answerEnq(self.slotid, answer)
+ self.showWait()
def closeMmi(self):
self.Timer.stop()
def keyCancel(self):
print "keyCancel"
if self.tag == "WAIT":
+ eDVBCI_UI.getInstance().stopMMI(self.slotid)
self.closeMmi()
- elif self.tag == "MENU":
- eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
- self.showWait()
- elif self.tag == "LIST":
+ elif self.tag in [ "MENU", "LIST" ]:
+ print "cancel list"
eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
- self.showWait()
+ self.showWait()
+ elif self.tag == "ENQ":
+ print "cancel enq"
+ eDVBCI_UI.getInstance().cancelEnq(self.slotid)
+ self.showWait()
else:
print "give cancel action to ci"
self["entries"].handleKey(config.key["nextElement"])
def updateList(self, list):
- self["entries"].list = list
- self["entries"].l.setList(list)
+ List = self["entries"]
+ try:
+ List.instance.moveSelectionTo(0)
+ except:
+ List.l.setList(list)
+ return
+
+ if self.tag == "ENQ":
+ type = TYPE_CONFIG
+ else:
+ type = TYPE_MENU
+
+ if type != self.listtype:
+ if type == TYPE_CONFIG:
+ List.l = eListboxPythonConfigContent()
+ else:
+ List.l = eListboxPythonStringContent()
+ List.instance.setContent(List.l)
+ self.listtype = type
+
+ List.l.setList(list)
+
def showWait(self):
self.tag = "WAIT"
list = [ ]
list.append( ("wait for ci...", 0) )
self.updateList(list)
-
+
def showScreen(self):
screen = eDVBCI_UI.getInstance().getMMIScreen(self.slotid)
list = [ ]
self.tag = screen[0][0]
-
+
for entry in screen:
- if entry[0] == "TITLE":
- self["title"].setText(entry[1])
- elif entry[0] == "SUBTITLE":
- self["subtitle"].setText(entry[1])
- elif entry[0] == "BOTTOM":
- self["bottom"].setText(entry[1])
- elif entry[0] == "TEXT":
+ if entry[0] == "PIN":
self.addEntry(list, entry)
- elif entry[0] == "PIN":
- self.addEntry(list, entry)
-
+ else:
+ if entry[0] == "TITLE":
+ self["title"].setText(entry[1])
+ elif entry[0] == "SUBTITLE":
+ self["subtitle"].setText(entry[1])
+ elif entry[0] == "BOTTOM":
+ self["bottom"].setText(entry[1])
+ elif entry[0] == "TEXT":
+ self.addEntry(list, entry)
self.updateList(list)
def TimerCheck(self):
-
if self.action == 0: #reset
self.closeMmi()
if self.action == 1: #init
#module still there ?
if eDVBCI_UI.getInstance().getState(self.slotid) != 2:
self.closeMmi()
+
+ #mmi session still active ?
+ if eDVBCI_UI.getInstance().getMMIState(self.slotid) != 1:
+ self.closeMmi()
#new screen available?
if eDVBCI_UI.getInstance().availableMMI(self.slotid) == 1:
self.showScreen()
#FIXME: check for mmi-session closed
-
- def __init__(self, session, slotid, action):
- Screen.__init__(self, session)
-
- print "ciMMI with action" + str(action)
-
- self.slotid = slotid
-
- self.Timer = eTimer()
- self.Timer.timeout.get().append(self.TimerCheck)
- self.Timer.start(1000)
-
- #else the skins fails
- self["title"] = Label("")
- self["subtitle"] = Label("")
- self["bottom"] = Label("")
- self["entries"] = MenuList([ ])
-
- self["actions"] = NumberActionMap(["SetupActions"],
- {
- "ok": self.okbuttonClick,
- "cancel": self.keyCancel,
- #for PIN
- "left": self.keyLeft,
- "right": self.keyRight,
- "1": self.keyNumberGlobal,
- "2": self.keyNumberGlobal,
- "3": self.keyNumberGlobal,
- "4": self.keyNumberGlobal,
- "5": self.keyNumberGlobal,
- "6": self.keyNumberGlobal,
- "7": self.keyNumberGlobal,
- "8": self.keyNumberGlobal,
- "9": self.keyNumberGlobal,
- "0": self.keyNumberGlobal
- }, -1)
-
- self.action = action
- if action == 0: #reset
- eDVBCI_UI.getInstance().setReset(self.slotid)
- self.showWait()
- elif action == 1: #init
- pass
- self.showWait()
- elif action == 2: #start MMI
- eDVBCI_UI.getInstance().startMMI(self.slotid)
- self.showWait()
- elif action == 3: #mmi already there (called from infobar)
- self.showScreen()
-
class CiSelection(Screen):
def createMenu(self):
self.list = [ ]
- self.list.append( ("Reset", 0) )
- self.list.append( ("Init", 1) )
+ self.list.append( (_("Reset"), 0) )
+ self.list.append( (_("Init"), 1) )
self.state = eDVBCI_UI.getInstance().getState(0)
if self.state == 0: #no module
- self.list.append( ("no module found", 2) )
+ self.list.append( (_("no module found"), 2) )
elif self.state == 1: #module in init
- self.list.append( ("init module", 2) )
+ self.list.append( (_("init module"), 2) )
elif self.state == 2: #module ready
#get appname
appname = eDVBCI_UI.getInstance().getAppName(0)
self.list.append( (appname, 2) )
- self["entries"] .list = self.list
- self["entries"] .l.setList(self.list)
+ self["entries"].list = self.list
+ self["entries"].l.setList(self.list)
def TimerCheck(self):
state = eDVBCI_UI.getInstance().getState(0)