from enigma import *
from tools import *
+
import sys
import time
# we thus have one (static) hierarchy of screens (classes, not instances)
# and one with the instanciated components itself (both global and dynamic)
+had = dict()
+
def dump(dir, p = ""):
if isinstance(dir, dict):
for (entry, val) in dir.items():
- dump(val, p + "/" + entry)
- print p + ":" + str(dir.__class__)
+ dump(val, p + "(dict)/" + entry)
+ if hasattr(dir, "__dict__"):
+ for name, value in dir.__dict__.items():
+ if not had.has_key(str(value)):
+ had[str(value)] = 1
+ dump(value, p + "/" + str(name))
+ else:
+ print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)"
+ else:
+ print p + ":" + str(dir)
+
+# + ":" + str(dir.__class__)
# defined components
components = {}
self.dialogStack = [ ]
def processDelay(self):
+ self.execEnd()
self.currentDialog.doClose()
- if self.currentWindow != None:
- self.currentWindow.hide()
+ dump(self.currentDialog)
+ print sys.getrefcount(self.currentDialog)
del self.currentDialog
del self.currentWindow
if len(self.dialogStack):
(self.currentDialog, self.currentWindow) = self.dialogStack.pop()
+ self.execBegin()
+
+ def execBegin(self):
+ self.currentDialog.execBegin()
self.currentWindow.show()
+
+ def execEnd(self):
+ self.currentDialog.execEnd()
+ self.currentWindow.hide()
- def open(self, screen):
+ def create(self, screen, arguments):
+ return screen(self, *arguments)
+
+ def open(self, screen, *arguments):
if self.currentDialog:
self.dialogStack.append((self.currentDialog, self.currentWindow))
- self.currentWindow.hide()
+ self.execEnd()
- self.currentDialog = screen
- screen.session = self
+ self.currentDialog = self.create(screen, arguments)
if self.desktop != None:
- self.currentWindow = wnd = eWindow(self.desktop)
-# wnd.setTitle("Screen from python!")
-# wnd.move(ePoint(300, 100))
-# wnd.resize(eSize(300, 300))
+ self.currentWindow = eWindow(self.desktop)
gui = GUIOutputDevice()
- gui.parent = wnd
+ gui.parent = self.currentWindow
gui.create(self.currentDialog)
- applyGUIskin(self.currentDialog, wnd, None, screen.__class__.__name__)
+ applyGUIskin(self.currentDialog, self.currentWindow, None, self.currentDialog.skinName)
- wnd.show()
+ self.execBegin()
else:
self.currentWindow = None
session.nav = pNavigation()
- session.open(infoBar())
+ session.open(infoBar)
CONNECT(keyPressedSignal(), session.keyEvent)
return 0
+import keymapparser
+keymapparser.readKeymap()
# first, setup a screen
runScreenTest()
# now, run the mainloop
+
+#pt = eDebugClassPtr()
+#eDebugClass.getDebug(pt, 12)
+#p = pt.__deref__()
+#print pt.x
+#print p.x
+#print "removing ptr..."
+#pt = 0
+#print "now"
+#print "p is " + str(p)
+#print p.x
+#p = 0
+#
+#bla = eDebugClass()
+#bla = eDebugClass(2)
+#
+