- self.instance won't be deleted but cleared - fix for VariableText
[enigma2.git] / screens.py
index ec81c2d5ef99e8942b2dd6007f28b18fa7e296a1..a3fc2e16640a257c62827dd2dbb846a5c7090c30 100644 (file)
@@ -47,6 +47,9 @@ class Screen(dict, HTMLSkin, GUISkin):
 mdom = xml.dom.minidom.parseString(
         """
        <menu text="Mainmenu" title="the real Mainmenu">
+               <item text="Standby debug">quitMainloop()</item>
+               <item text="Automatic Scan">self.openDialog(serviceScan)</item>
+
                <item text="TV-Mode">self.setModeTV()</item>
                <item text="Radio-Mode">self.setModeRadio()</item>
                <item text="File-Mode">self.setModeFile()</item>
@@ -89,7 +92,6 @@ mdom = xml.dom.minidom.parseString(
                        <item text="Standby"></item>
                        <item text="Sleep Timer">self.goSetup()</item>
                </menu>
-               <item text="Standby debug">quitMainloop()</item>
        </menu>""")
 
 def getText(nodelist):
@@ -323,7 +325,7 @@ class infoBar(Screen):
                Screen.__init__(self, session)
 
                #instantiate forever
-               self["ServiceList"] = self.session.instantiateDialog(channelSelection)
+               self.servicelist = self.session.instantiateDialog(channelSelection)
                
                self["actions"] = ActionMap( [ "InfobarActions" ], 
                        {
@@ -351,13 +353,13 @@ class infoBar(Screen):
                self.session.open(Menu, menu, menu.childNodes)
 
        def switchChannel(self):        
-               self.session.execDialog(self["ServiceList"])
+               self.session.execDialog(self.servicelist)
 
        def     zapUp(self):
-               self["ServiceList"].zapUp()
+               self.servicelist.zapUp()
 
        def     zapDown(self):
-               self["ServiceList"].zapDown()
+               self.servicelist.zapDown()
 
 # a clock display dialog
 class clockDisplay(Screen):