def __init__(self):
self.instance = None
+ self.onVisibilityChange = [ ]
+ self.__visible = 0
self.visible = 1
self.skinAttributes = None
+ self.deprecationInfo = None
def execBegin(self):
pass
self.instance.hide()
if self.skinAttributes is None:
- print "warning, skin is missing some elements."
- return
+ return False
skin.applyAllAttributes(self.instance, desktop, self.skinAttributes)
+ return True
def move(self, x, y = None):
# we assume, that x is already an ePoint
self.instance.setZPosition(z)
def show(self):
+ old = self.__visible
self.__visible = 1
if self.instance is not None:
self.instance.show()
+ if old != self.__visible:
+ for fnc in self.onVisibilityChange:
+ fnc(True)
def hide(self):
+ old = self.__visible
self.__visible = 0
if self.instance is not None:
self.instance.hide()
+ if old != self.__visible:
+ for fnc in self.onVisibilityChange:
+ fnc(False)
def getVisible(self):
return self.__visible