slightly better example of using the signals (eButton::selected -> Button::onClick...
[enigma2.git] / mytest.py
index 5a9d4c8421c936e1b4121d6190d7eb5c3db58431..53a398edc8f4acb1ae1f262fe709353347d58fc4 100644 (file)
--- a/mytest.py
+++ b/mytest.py
 from enigma import *
 
+import sys
+import time
+
+from screens import *
+from skin import applyGUIskin
+
+# A screen is a function which instanciates all components of a screen into a temporary component.
+# Thus, the global stuff is a screen, too.
+# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
+# "linked" from the instance tree.
+# A screen itself lives as the container of the components, so a screen is a component, too.
+
+# we thus have one (static) hierarchy of screens (classes, not instances)
+# and one with the instanciated components itself (both global and dynamic)
+
+def dump(dir, p = ""):
+       if isinstance(dir, dict):
+               for (entry, val) in dir.items():
+                       dump(val, p + "/" + entry)
+       print p + ":" + str(dir.__class__)
+
+# defined components
+components = {}
+
+# do global
+screens["global"](components)
+
+# test our screens
+components["$001"] = screens["testDialog"]()
+components["$002"] = screens["clockDisplay"](components["clock"])
+
+print "*** classes:"
+dump(screens)
+
+print "*** instances:"
+dump(components)
+
+# display
+
+class OutputDevice:
+       def create(self, screen): pass
+
+# display: HTML
+
+class HTMLOutputDevice(OutputDevice):
+       def create(self, comp):
+               print comp.produceHTML()
+
+html = HTMLOutputDevice()
+
+class GUIOutputDevice(OutputDevice):
+       parent = None
+       def create(self, comp):
+               comp.createGUIScreen(self.parent)
+
+
+
 def test():
-       ref = eServiceReference("4097:47:0:0:0:0:0:0:0:0:/sine_60s_100.mp3");
-       
-       sc = eServiceCenterPtr()
-       print sc
-       
-       if eServiceCenter.getInstance(sc):
-               print "no eServiceCenter instance!"
-       else:
-               print "now trying to play!"
-               i = iPlayableServicePtr();
-               if sc.play(ref, i):
-                       print "play failed! :("
+       desktop = getDesktop()
+       print "desktop: " + str(desktop)
+
+       wnd = eWindow(desktop)
+       print "window " + str(wnd)
+       wnd.setTitle("python")
+       wnd.move(ePoint(300, 100))
+       wnd.resize(eSize(300, 300))
+
+       gui = GUIOutputDevice()
+       gui.parent = wnd
+       gui.create(components["$002"])
+#      for (x,y) in components["$001"].data.items():
+#              print str(x) + " -> " + str(y) + " (" + y["instance"].getText() + ")"
+
+#      print components["$001"].data["okbutton"]["instance"].doClick()
+
+# diese sachen gehoeren in den skin! :)
+       applyGUIskin(components["$002"], None, "clockDialog")
+       
+# das ist dann schon die echte funktionalitaet ;)
+       components["clock"].doClock()
+       components["clock"].doClock()
+
+
+# output as html
+       print "--------------------------------------"
+       html.create(components["$001"])
+       print "--------------------------------------"
+       html.create(components["$002"])
+       print "--------------------------------------"
+       
+       
+# direkter test der GUI aus python:
+#      label1 = eLabel(wnd)
+#      label1.setText("hello world!\nfrom python!")
+#      label1.move(ePoint(10, 10))
+#      label1.resize(eSize(80, 50))
+#
+#      label2 = eLabel(wnd)
+#      label2.setText("the second\nlabel works\nas well!")
+#      label2.move(ePoint(90, 10))
+#      label2.resize(eSize(80, 50))
+#
+#      button = eButton(wnd)
+#      button.setText("OK")
+#      button.move(ePoint(200, 10))
+#      button.resize(eSize(80, 50)) 
+
+       wnd.show()
+       
+       components["$002"].data["okbutton"]["instance"].push()  
+
+       for x in range(200):
+               time.sleep(0.1)
+               components["clock"].doClock()
+               if x > 100:
+                       r = 200 - x
                else:
-                       print "play ruled!"
-                       
-                       p = iPauseableServicePtr()
-                       if (i.getIPausableService(p)):
-                               print "no pause available"
-                       else:
-                               p.pause()
-                               p.unpause()
+                       r = x
+#              components["$002"]["okbutton"].setValue(r)
+               desktop.paint()
+       
+#      
+#      print "delete label1"
+#      del button
+#      del label2
+#      del label1
+#      print "delete wnd"
+#      del wnd
+#      print "bye"
+
+       
        
        return 0
+
+def testI2(a):
+       print "PYTHON says: it's a " + str(a) + "!!!"
+       return 0
+
+def testI(a = 0):
+       print "magic integer is " + str(a)
+       
+       list = testsignal.get()
+       print "list -> " + str(list)
+       list.append(testI2)
+       return 1