extern void dumpRegion(const gRegion ®ion);
-eWidget::eWidget(eWidget *parent): m_parent(parent)
+eWidget::eWidget(eWidget *parent): m_parent(parent ? parent->child() : 0)
{
m_vis = 0;
m_desktop = 0;
+ m_have_background_color = 0;
- if (parent)
+ if (m_parent)
m_vis = wVisShow;
-
- if (parent)
- parent->m_childs.push_back(this);
+
+ if (m_parent)
+ {
+ m_parent->m_childs.push_back(this);
+ m_parent->getStyle(m_style);
+ }
+
+ m_current_focus = 0;
+ m_focus_owner = 0;
}
void eWidget::move(ePoint pos)
{
+ if (m_position == pos)
+ return;
+
m_position = pos;
+ /* we invalidate before and after the move to
+ cause a correct redraw. The area which is
+ included both before and after isn't redrawn
+ twice because a invalidate doesn't immediately
+ redraws the region. */
+ invalidate();
event(evtChangedPosition);
+ recalcClipRegionsWhenVisible();
+ invalidate();
}
void eWidget::resize(eSize size)
{
- event(evtWillChangeSize, &size);
+ /* same strategy as with move: we first check if
+ the size changed at all, and if it did, we
+ invalidate both the old and new area.
+ TODO: check if either the old or new area
+ fits into the other completely, and invalidate
+ only once. */
+ eSize old_size = m_size;
+ eSize offset = eSize(0, 0);
+ event(evtWillChangeSize, &size, &offset);
+ if (old_size == m_size)
+ return;
+ move(position() + offset);
+
+ invalidate();
event(evtChangedSize);
+ recalcClipRegionsWhenVisible();
+ invalidate();
}
void eWidget::invalidate(const gRegion ®ion)
{
- gRegion res = /* region & */ m_visible_with_childs;
+ /* we determine the area to redraw, and re-position this
+ area to the absolute position, and then call the
+ desktop's invalidate() with that, which adds this
+ area into the dirty region. */
+ gRegion res = m_visible_with_childs;
+ if (region.valid())
+ res &= region;
+
if (res.empty())
return;
void eWidget::hide()
{
+ /* TODO: when hiding an upper level widget, widgets get hidden but keep the */
+ /* wVisShow flag (because when the widget is shown again, the widgets must */
+ /* become visible again. */
+ if (!(m_vis & wVisShow))
+ return;
m_vis &= ~wVisShow;
+
+ /* this is a workaround to the above problem. when we are in the delete phase,
+ don't hide childs. */
+ if (!(m_parent || m_desktop))
+ return;
/* TODO: optimize here to only recalc what's required. possibly merge with show. */
eWidget *root = this;
delete this;
}
+void eWidget::setBackgroundColor(const gRGB &col)
+{
+ m_background_color = col;
+ m_have_background_color = 1;
+}
+
+void eWidget::clearBackgroundColor()
+{
+ m_have_background_color = 0;
+}
+
+void eWidget::mayKillFocus()
+{
+ setFocus(0);
+ /* when we have the focus, remove it first. */
+ if (m_focus_owner)
+ m_focus_owner->setFocus(0);
+}
+
eWidget::~eWidget()
{
+ hide();
+
+ if (m_parent)
+ m_parent->m_childs.remove(this);
+
+ m_parent = 0;
+
/* destroy all childs */
ePtrList<eWidget>::iterator i(m_childs.begin());
while (i != m_childs.end())
{
+ (*i)->m_parent = 0;
delete *i;
i = m_childs.erase(i);
}
/* check if there's anything for us to paint */
region &= m_visible_region;
- painter.resetClip(region);
- event(evtPaint, ®ion, &painter);
+ if (!region.empty())
+ {
+ painter.resetClip(region);
+ event(evtPaint, ®ion, &painter);
+ }
painter.moveOffset(-position());
}
+void eWidget::recalcClipRegionsWhenVisible()
+{
+ eWidget *t = this;
+ do
+ {
+ if (!(t->m_vis & wVisShow))
+ break;
+ if (t->m_desktop)
+ {
+ t->m_desktop->recalcClipRegions();
+ break;
+ }
+ t = t->m_parent;
+ assert(t);
+ } while(1);
+}
+
int eWidget::event(int event, void *data, void *data2)
{
switch (event)
{
case evtPaint:
{
- static int counter = 0x18;
gPainter &painter = *(gPainter*)data2;
-// eDebug("eWidget::evtPaint %d", counter);
+
+// eDebug("eWidget::evtPaint");
// dumpRegion(*(gRegion*)data);
- painter.setBackgroundColor(gColor(++counter));
- painter.clear();
+ if (!m_have_background_color)
+ {
+ ePtr<eWindowStyle> style;
+ if (!getStyle(style))
+ style->paintBackground(painter, ePoint(0, 0), size());
+ } else
+ {
+ painter.setBackgroundColor(m_background_color);
+ painter.clear();
+ }
break;
}
case evtKey:
m_clip_region = gRegion(eRect(ePoint(0, 0), m_size));
break;
}
+ case evtFocusGot:
+ m_focus_owner = (eWidget*)data;
+ break;
+ case evtFocusLost:
+ m_focus_owner = 0;
+ break;
default:
return -1;
}
return 0;
}
+void eWidget::setFocus(eWidget *focus)
+{
+ eDebug("setFocus in %p to %p, was %p", this, focus, m_current_focus);
+ if (m_current_focus)
+ m_current_focus->event(evtFocusLost, this);
+
+ m_current_focus = focus;
+
+ if (m_current_focus)
+ m_current_focus->event(evtFocusGot, this);
+}
+