from enigma import *
-def test():
- ref = eServiceReference("4097:47:0:0:0:0:0:0:0:0:/sine_60s_100.mp3");
+import sys
+import time
+
+from screens import *
+from skin import applyGUIskin
+
+
+def CONNECT(slot, fnc):
+ slot.get().append(fnc)
+
+def DISCONNECT(slot, fnc):
+ slot.get().remove(fnc)
+
+# A screen is a function which instanciates all components of a screen into a temporary component.
+# Thus, the global stuff is a screen, too.
+# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
+# "linked" from the instance tree.
+# A screen itself lives as the container of the components, so a screen is a component, too.
+
+# we thus have one (static) hierarchy of screens (classes, not instances)
+# and one with the instanciated components itself (both global and dynamic)
+
+def dump(dir, p = ""):
+ if isinstance(dir, dict):
+ for (entry, val) in dir.items():
+ dump(val, p + "/" + entry)
+ print p + ":" + str(dir.__class__)
+
+# defined components
+components = {}
+
+# do global
+doGlobal(components)
+
+# display
+
+class OutputDevice:
+ def create(self, screen): pass
+
+# display: HTML
+
+class HTMLOutputDevice(OutputDevice):
+ def create(self, comp):
+ print comp.produceHTML()
+
+html = HTMLOutputDevice()
+
+class GUIOutputDevice(OutputDevice):
+ parent = None
+ def create(self, comp):
+ comp.createGUIScreen(self.parent)
+
+class Session:
+ def __init__(self):
+ self.desktop = None
+ self.delayTimer = eTimer()
+ self.delayTimer.timeout.get().append(self.processDelay)
+
+ self.currentDialog = None
+
+ self.dialogStack = [ ]
- sc = eServiceCenterPtr()
- print sc
+ def processDelay(self):
+ self.currentDialog.doClose()
+ if self.currentWindow != None:
+ self.currentWindow.hide()
+
+ del self.currentDialog
+ del self.currentWindow
+
+ if len(self.dialogStack):
+ (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
+ self.currentWindow.show()
- if eServiceCenter.getInstance(sc):
- print "no eServiceCenter instance!"
- else:
- print "now trying to play!"
- i = iPlayableServicePtr();
- if sc.play(ref, i):
- print "play failed! :("
+ def open(self, screen):
+ if self.currentDialog:
+ self.dialogStack.append((self.currentDialog, self.currentWindow))
+ self.currentWindow.hide()
+
+ self.currentDialog = screen
+ screen.session = self
+
+ if self.desktop != None:
+ self.currentWindow = wnd = eWindow(self.desktop)
+# wnd.setTitle("Screen from python!")
+# wnd.move(ePoint(300, 100))
+# wnd.resize(eSize(300, 300))
+
+ gui = GUIOutputDevice()
+ gui.parent = wnd
+ gui.create(self.currentDialog)
+
+ applyGUIskin(self.currentDialog, wnd, None, screen.__class__.__name__)
+
+ wnd.show()
else:
- print "play ruled!"
-
- p = iPauseableServicePtr()
- if (i.getIPausableService(p)):
- print "no pause available"
- else:
- p.pause()
- p.unpause()
+ self.currentWindow = None
+
+ def keyEvent(self, code):
+# print "code " + str(code)
+ if code == 32:
+ self.currentDialog.data["okbutton"]["instance"].push()
+
+ if code == 33:
+ self.currentDialog.data["channelSwitcher"]["instance"].push()
+
+ if code >= 0x30 and code <= 0x39:
+ try:
+ self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31)
+ except:
+ self.currentDialog.data["list"]["instance"].moveSelection(code - 0x31)
+
+ def close(self):
+ self.delayTimer.start(0, 1)
+
+def runScreenTest():
+ session = Session()
+ session.desktop = getDesktop()
+
+ session.open(infoBar())
+
+ CONNECT(keyPressedSignal(), session.keyEvent)
+
+ runMainloop()
return 0
+
+
+# first, setup a screen
+runScreenTest()
+
+# now, run the mainloop