{
switch (event)
{
+ case evtPaint:
+ {
+ gPainter &painter = *(gPainter*)data2;
+ ePtr<eWindowStyle> style;
+
+ getStyle(style);
+
+ eLabel::event(event, data, data2);
+ style->drawButtonFrame(painter, eRect(ePoint(0, 0), size()));
+
+ return 0;
+ }
default:
break;
}