from enigma import *
-def test():
- ref = eServiceReference("4097:47:0:0:0:0:0:0:0:0:/sine_60s_100.mp3");
-
- sc = eServiceCenterPtr()
- print sc
+import sys
+import time
+
+from screens import *
+from skin import applyGUIskin
+
+# A screen is a function which instanciates all components of a screen into a temporary component.
+# Thus, the global stuff is a screen, too.
+# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
+# "linked" from the instance tree.
+# A screen itself lives as the container of the components, so a screen is a component, too.
+
+# we thus have one (static) hierarchy of screens (classes, not instances)
+# and one with the instanciated components itself (both global and dynamic)
+
+def dump(dir, p = ""):
+ if isinstance(dir, dict):
+ for (entry, val) in dir.items():
+ dump(val, p + "/" + entry)
+ print p + ":" + str(dir.__class__)
+
+# defined components
+components = {}
+
+# do global
+screens["global"](components)
+
+# test our screens
+components["$001"] = screens["testDialog"]()
+
+print "*** classes:"
+dump(screens)
+
+print "*** instances:"
+dump(components)
+
+# display
+
+class OutputDevice:
+ def create(self, screen): pass
+
+# display: HTML
+
+class HTMLOutputDevice(OutputDevice):
+ def create(self, comp):
+ print comp.produceHTML()
+
+html = HTMLOutputDevice()
+
+class GUIOutputDevice(OutputDevice):
+ parent = None
+ def create(self, comp):
+ comp.createGUIScreen(self.parent)
+
+class Session:
+ def __init__(self):
+ self.desktop = None
+ self.delayTimer = eTimer()
+ self.delayTimer.timeout.get().append(self.processDelay)
- if eServiceCenter.getInstance(sc):
- print "no eServiceCenter instance!"
- else:
- print "now trying to play!"
- i = iPlayableServicePtr();
- if sc.play(ref, i):
- print "play failed! :("
+ def processDelay(self):
+ components[self.screenname].close()
+ if self.currentWindow != None:
+ self.currentWindow.hide()
+
+ del components[self.screenname]
+ del self.currentWindow
+
+
+ def open(self, screenname, screen):
+ components[screenname] = screen
+ self.screenname = screenname
+ screen.session = self
+
+ if self.desktop != None:
+ self.currentWindow = wnd = eWindow(self.desktop)
+ wnd.setTitle("Screen from python!")
+ wnd.move(ePoint(300, 100))
+ wnd.resize(eSize(300, 300))
+
+ gui = GUIOutputDevice()
+ gui.parent = wnd
+ gui.create(components["$002"])
+
+ applyGUIskin(components["$002"], None, "clockDialog")
+
+ wnd.show()
else:
- print "play ruled!"
-
- p = iPauseableServicePtr()
- if (i.getIPausableService(p)):
- print "no pause available"
- else:
- p.pause()
- p.unpause()
+ self.currentWindow = None
+
+ def close(self):
+ self.delayTimer.start(0, 1)
+
+def runScreenTest():
+ session = Session()
+ session.desktop = getDesktop()
+
+# components["$002"] = screens["clockDisplay"](components["clock"])
+
+ session.open("$002", screens["clockDisplay"](components["clock"]))
+
+
+ def blub():
+# x = components["$002"]
+ components["$002"].data["okbutton"]["instance"].push()
+# dump(components)
+# print "session, close screen " + str(sys.getrefcount(x))
+# session.close()
+
+ tmr = eTimer()
+ tmr.timeout.get().append(blub)
+ tmr.start(4000, 1)
+
+ runMainloop()
return 0
+
+
+# first, setup a screen
+runScreenTest()
+
+# now, run the mainloop