- work on timers
[enigma2.git] / lib / service / iservice.h
index a636957474bdacabf62280ead832483503917ffa..f7f6d5cde6980f556561b3d4ae5f55b7819d7176 100644 (file)
@@ -134,13 +134,31 @@ public:
        }
 };
 
-class iServiceInformation: public iObject
+       /* the reason we have the servicereference as additional argument is
+          that we don't have to create one object for every entry in a possibly
+          large list, provided that no state information is nessesary to deliver
+          the required information. Anyway - ref *must* be the same as the argument
+          to the info() or getIServiceInformation call! */
+class iStaticServiceInformation: public iObject
 {
 public:
-       virtual RESULT getName(std::string &name)=0;
+       virtual RESULT getName(const eServiceReference &ref, std::string &name)=0;
+
+               // FOR SWIG
+       std::string getName(const eServiceReference &ref) { std::string temp; getName(ref, temp); return temp; }
+};
+
+TEMPLATE_TYPEDEF(ePtr<iStaticServiceInformation>, iStaticServiceInformationPtr);
+
+class eServiceEvent;
+
+class iServiceInformation: public iStaticServiceInformation
+{
+public:
+       virtual RESULT getEvent(ePtr<eServiceEvent> &evt, int nownext);
 };
 
-typedef ePtr<iServiceInformation> iServiceInformationPtr;
+TEMPLATE_TYPEDEF(ePtr<iServiceInformation>, iServiceInformationPtr);
 
 class iPauseableService: public iObject
 {
@@ -149,7 +167,7 @@ public:
        virtual RESULT unpause()=0;
 };
 
-typedef ePtr<iPauseableService> iPauseableServicePtr;
+TEMPLATE_TYPEDEF(ePtr<iPauseableService>, iPauseableServicePtr);
 
 class iPlayableService: public iObject
 {
@@ -158,25 +176,31 @@ public:
        enum
        {
                evStart,
-               evEnd
+               evEnd,
+               
+               // when iServiceInformation is implemented:
+               evUpdatedEventInfo
        };
        virtual RESULT connectEvent(const Slot2<void,iPlayableService*,int> &event, ePtr<eConnection> &connection)=0;
        virtual RESULT start()=0;
        virtual RESULT stop()=0;
-       virtual RESULT getIPausableService(ePtr<iPauseableService> &ptr)=0;
-       virtual RESULT getIServiceInformation(ePtr<iServiceInformation> &ptr)=0;
+       virtual RESULT pause(ePtr<iPauseableService> &ptr)=0;
+       virtual RESULT info(ePtr<iServiceInformation> &ptr)=0;
 };
 
-typedef ePtr<iPlayableService> iPlayableServicePtr;
+TEMPLATE_TYPEDEF(ePtr<iPlayableService>, iPlayableServicePtr);
 
 class iRecordableService: public iObject
 {
 public:
+       virtual RESULT prepare()=0;
        virtual RESULT start()=0;
        virtual RESULT stop()=0;
 };
 
-typedef ePtr<iRecordableService> iRecordableServicePtr;
+TEMPLATE_TYPEDEF(ePtr<iRecordableService>, iRecordableServicePtr);
+
+// TEMPLATE_TYPEDEF(std::list<eServiceReference>, eServiceReferenceList);
 
 class iListableService: public iObject
 {
@@ -184,7 +208,7 @@ public:
        virtual RESULT getContent(std::list<eServiceReference> &list)=0;
 };
 
-typedef ePtr<iListableService> iListableServicePtr;
+TEMPLATE_TYPEDEF(ePtr<iListableService>, iListableServicePtr);
 
 class iServiceHandler: public iObject
 {
@@ -192,8 +216,9 @@ public:
        virtual RESULT play(const eServiceReference &, ePtr<iPlayableService> &ptr)=0;
        virtual RESULT record(const eServiceReference &, ePtr<iRecordableService> &ptr)=0;
        virtual RESULT list(const eServiceReference &, ePtr<iListableService> &ptr)=0;
+       virtual RESULT info(const eServiceReference &, ePtr<iStaticServiceInformation> &ptr);
 };
 
-typedef ePtr<iServiceHandler> iServiceHandlerPtr;
+TEMPLATE_TYPEDEF(ePtr<iServiceHandler>, iServiceHandlerPtr);
 
 #endif