print "not pauseable."
state = self.SEEK_STATE_PLAY
- oldstate = self.seekstate
self.seekstate = state
- for i in (0, 1, 2):
- if oldstate[i] != self.seekstate[i]:
- (self.session.nav.pause, pauseable.setFastForward, pauseable.setSlowMotion)[i](self.seekstate[i])
+ if pauseable is not None:
+ if self.seekstate[0]:
+ print "resolved to PAUSE"
+ pauseable.pause()
+ elif self.seekstate[1]:
+ print "resolved to FAST FORWARD"
+ pauseable.setFastForward(self.seekstate[1])
+ elif self.seekstate[2]:
+ print "resolved to SLOW MOTION"
+ pauseable.setSlowMotion(self.seekstate[2])
+ else:
+ print "resolved to PLAY"
+ pauseable.unpause()
for c in self.onPlayStateChanged:
c(self.seekstate)
idx = 0
while idx < n:
+ cnt = 0
i = audio.getTrackInfo(idx)
- language = i.getLanguage()
+ languages = i.getLanguage().split('/')
description = i.getDescription()
+ language = ""
- if LanguageCodes.has_key(language):
- language = LanguageCodes[language][0]
+ for lang in languages:
+ if cnt:
+ language += ' / '
+ if LanguageCodes.has_key(lang):
+ language += LanguageCodes[lang][0]
+ else:
+ language += lang
+ cnt += 1
if len(description):
description += " (" + language + ")"