import os
class ChoiceBox(Screen):
- def __init__(self, session, title = "", list = [], keys = None):
+ def __init__(self, session, title = "", list = [], keys = None, selection = 0):
Screen.__init__(self, session)
self["text"] = Label(title)
pos = 0
for x in list:
strpos = str(self.keys[pos])
- self.list.append(ChoiceEntryComponent(strpos, x))
+ self.list.append(ChoiceEntryComponent(key = strpos, text = x))
if self.keys[pos] != "":
self.keymap[self.keys[pos]] = list[pos]
pos += 1
- self["list"] = ChoiceList(self.list)
+ self["list"] = ChoiceList(list = self.list, selection = selection)
- self["actions"] = NumberActionMap(["WizardActions", "InputActions", "ColorActions"],
+ self["actions"] = NumberActionMap(["WizardActions", "InputActions", "ColorActions", "DirectionActions"],
{
"ok": self.go,
"back": self.cancel,
"red": self.keyRed,
"green": self.keyGreen,
"yellow": self.keyYellow,
- "blue": self.keyBlue
+ "blue": self.keyBlue,
+ "up": self.up,
+ "down": self.down
}, -1)
def keyLeft(self):
def keyRight(self):
pass
+ def up(self):
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveUp)
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == 0:
+ break
+
+ def down(self):
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveDown)
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == len(self["list"].list) - 1:
+ break
+
+
def keyNumberGlobal(self, number):
print "pressed", number
if self.keymap.has_key(str(number)):