print "not pauseable."
state = self.SEEK_STATE_PLAY
- oldstate = self.seekstate
self.seekstate = state
- for i in range(3):
- if oldstate[i] != self.seekstate[i]:
- (self.session.nav.pause, pauseable.setFastForward, pauseable.setSlowMotion)[i](self.seekstate[i])
+ if pauseable is not None:
+ if self.seekstate[0]:
+ print "resolved to PAUSE"
+ pauseable.pause()
+ elif self.seekstate[1]:
+ print "resolved to FAST FORWARD"
+ pauseable.setFastForward(self.seekstate[1])
+ elif self.seekstate[2]:
+ print "resolved to SLOW MOTION"
+ pauseable.setSlowMotion(self.seekstate[2])
+ else:
+ print "resolved to PLAY"
+ pauseable.unpause()
for c in self.onPlayStateChanged:
c(self.seekstate)
def __playStateChanged(self, state):
playstateString = state[3]
self.pvrStateDialog["state"].setText(playstateString)
- self._mayShow()
+
+ # if we return into "PLAY" state, ensure that the dialog gets hidden if there will be no infobar displayed
+ if not config.usage.show_infobar_on_skip.value and self.seekstate == self.SEEK_STATE_PLAY:
+ self.pvrStateDialog.hide()
+ else:
+ self._mayShow()
+
class InfoBarTimeshiftState(InfoBarPVRState):
def __init__(self):
self["InstantExtensionsActions"] = HelpableActionMap(self, "InfobarExtensions",
{
"extensions": (self.showExtensionSelection, _("view extensions...")),
- })
+ }, 1) # lower priority
def addExtension(self, extension, key = None, type = EXTENSION_SINGLE):
self.list.append((type, extension, key))