small fix
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index a1ce50b3a533438c0c645c1f892f591a41c95e3d..b0b450559e629270ce91bc58407f9d3b8b0dc1da 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -1,13 +1,22 @@
-from enigma import *
 import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
+from os import path
+
+from enigma import eSize, ePoint, gFont, eWindow, eLabel, ePixmap, eWindowStyleManager, \
+       loadPNG, addFont, gRGB, eWindowStyleSkinned
+
+from Components.config import ConfigSubsection, ConfigText, config
+from Components.Converter.Converter import Converter
+from Components.Sources.Source import Source, ObsoleteSource
+from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS
 from Tools.Import import my_import
-import os
 
 from Tools.XMLTools import elementsWithTag, mergeText
 
 colorNames = dict()
 
+def queryColor(colorName):
+       return colorNames.get(colorName)
+
 def dump(x, i=0):
        print " " * i + str(x)
        try:
@@ -16,15 +25,20 @@ def dump(x, i=0):
        except:
                None
 
-from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS
+class SkinError(Exception):
+       def __init__(self, message):
+               self.message = message
+
+       def __str__(self):
+               return self.message
 
 dom_skins = [ ]
 
 def loadSkin(name):
        # read the skin
        filename = resolveFilename(SCOPE_SKIN, name)
-       path = os.path.dirname(filename) + "/"
-       dom_skins.append((path, xml.dom.minidom.parse(filename)))
+       mpath = path.dirname(filename) + "/"
+       dom_skins.append((mpath, xml.dom.minidom.parse(filename)))
 
 # we do our best to always select the "right" value
 # skins are loaded in order of priority: skin with
@@ -37,7 +51,15 @@ def loadSkin(name):
 # so the first screen found will be used.
 
 # example: loadSkin("nemesis_greenline/skin.xml")
-loadSkin('skin.xml')
+config.skin = ConfigSubsection()
+config.skin.primary_skin = ConfigText(default = "skin.xml")
+
+try:
+       loadSkin(config.skin.primary_skin.value)
+except (SkinError, IOError, AssertionError), err:
+       print "SKIN ERROR:", err
+       print "defaulting to standard skin..."
+       loadSkin('skin.xml')
 loadSkin('skin_default.xml')
 
 def parsePosition(str):
@@ -70,7 +92,7 @@ def collectAttributes(skinAttributes, node, skin_path_prefix=None, ignore=[]):
                # TODO: localization? as in e1?
                value = a.value.encode("utf-8")
                
-               if attrib in ["pixmap", "pointer"]:
+               if attrib in ["pixmap", "pointer", "seek_pointer", "backgroundPixmap", "selectionPixmap"]:
                        value = resolveFilename(SCOPE_SKIN_IMAGE, value, path_prefix=skin_path_prefix)
                
                if attrib not in ignore:
@@ -92,16 +114,20 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'title':
                        guiObject.setTitle(_(value))
                elif attrib == 'text':
-                       guiObject.setText(value)
+                       guiObject.setText(_(value))
                elif attrib == 'font':
                        guiObject.setFont(parseFont(value))
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
-               elif attrib == "pixmap":
+               elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]:
                        ptr = loadPixmap(value) # this should already have been filename-resolved.
-                       # that __deref__ still scares me!
-                       desktop.makeCompatiblePixmap(ptr.__deref__())
-                       guiObject.setPixmap(ptr.__deref__())
+                       desktop.makeCompatiblePixmap(ptr)
+                       if attrib == "pixmap":
+                               guiObject.setPixmap(ptr)
+                       elif attrib == "backgroundPixmap":
+                               guiObject.setBackgroundPicture(ptr)
+                       elif attrib == "selectionPixmap":
+                               guiObject.setSelectionPicture(ptr)
                        # guiObject.setPixmapFromFile(value)
                elif attrib == "alphatest": # used by ePixmap
                        guiObject.setAlphatest(
@@ -165,16 +191,18 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                                }[value])
                elif attrib == "enableWrapAround":
                        guiObject.setWrapAround(True)
-               elif attrib == "pointer":
+               elif attrib == "pointer" or attrib == "seek_pointer":
                        (name, pos) = value.split(':')
                        pos = parsePosition(pos)
                        ptr = loadPixmap(name)
-                       desktop.makeCompatiblePixmap(ptr.__deref__())
-                       guiObject.setPointer(ptr.__deref__(), pos)
+                       desktop.makeCompatiblePixmap(ptr)
+                       guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr, pos)
                elif attrib == 'shadowOffset':
                        guiObject.setShadowOffset(parsePosition(value))
+               elif attrib == 'noWrap':
+                       guiObject.setNoWrap(1)
                else:
-                       print "unsupported attribute " + attrib + "=" + value
+                       raise "unsupported attribute " + attrib + "=" + value
        except int:
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
@@ -209,6 +237,7 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
        
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
+               id = int(windowstyle.getAttribute("id") or "0")
                
                # defaults
                font = gFont("Regular", 20)
@@ -230,8 +259,8 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
                                png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix))
                                
                                # adapt palette
-                               desktop.makeCompatiblePixmap(png.__deref__())
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__())
+                               desktop.makeCompatiblePixmap(png)
+                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
 
                for color in elementsWithTag(windowstyle.childNodes, "color"):
                        type = str(color.getAttribute("name"))
@@ -242,9 +271,8 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
                        except:
                                raise ("Unknown color %s" % (type))
                        
-               x = eWindowStyleManagerPtr()
-               eWindowStyleManager.getInstance(x)
-               x.setStyle(style)
+               x = eWindowStyleManager.getInstance()
+               x.setStyle(id, style)
 
 def loadSkinData(desktop):
        skins = dom_skins[:]
@@ -261,17 +289,28 @@ def lookupScreen(name):
                                return x, path
        return None, None
 
-def readSkin(screen, skin, name, desktop):
-       myscreen, path = lookupScreen(name)
-       
+def readSkin(screen, skin, names, desktop):
+       if not isinstance(names, list):
+               names = [names]
+
+       name = "<embedded-in-'%s'>" % screen.__class__.__name__
+
+       # try all skins, first existing one have priority
+       for n in names:
+               myscreen, path = lookupScreen(n)
+               if myscreen is not None:
+                       # use this name for debug output
+                       name = n
+                       break
+
        # otherwise try embedded skin
        myscreen = myscreen or getattr(screen, "parsedSkin", None)
-       
+
        # try uncompiled embedded skin
        if myscreen is None and getattr(screen, "skin", None):
                myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
-       
-       assert myscreen is not None, "no skin for screen '" + name + "' found!"
+
+       assert myscreen is not None, "no skin for screen '" + repr(names) + "' found!"
 
        screen.skinAttributes = [ ]
        
@@ -282,6 +321,8 @@ def readSkin(screen, skin, name, desktop):
        screen.additionalWidgets = [ ]
        screen.renderer = [ ]
        
+       visited_components = set()
+       
        # now walk all widgets
        for widget in elementsWithTag(myscreen.childNodes, "widget"):
                # ok, we either have 1:1-mapped widgets ('old style'), or 1:n-mapped 
@@ -290,37 +331,84 @@ def readSkin(screen, skin, name, desktop):
                wname = widget.getAttribute('name')
                wsource = widget.getAttribute('source')
                
+
                if wname is None and wsource is None:
                        print "widget has no name and no source!"
                        continue
                
                if wname:
+                       visited_components.add(wname)
+
                        # get corresponding 'gui' object
                        try:
                                attributes = screen[wname].skinAttributes = [ ]
                        except:
-                               raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
+                               raise SkinError("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
 
 #                      assert screen[wname] is not Source
-               
+
                        # and collect attributes for this
                        collectAttributes(attributes, widget, skin_path_prefix, ignore=['name'])
                elif wsource:
                        # get corresponding source
-                       source = screen.get(wsource)
+
+                       while True: # until we found a non-obsolete source
+
+                               # parse our current "wsource", which might specifiy a "related screen" before the dot,
+                               # for example to reference a parent, global or session-global screen.
+                               scr = screen
+
+                               # resolve all path components
+                               path = wsource.split('.')
+                               while len(path) > 1:
+                                       scr = screen.getRelatedScreen(path[0])
+                                       if scr is None:
+                                               print wsource
+                                               print name
+                                               raise SkinError("specified related screen '" + wsource + "' was not found in screen '" + name + "'!")
+                                       path = path[1:]
+
+                               # resolve the source.
+                               source = scr.get(path[0])
+                               if isinstance(source, ObsoleteSource):
+                                       # however, if we found an "obsolete source", issue warning, and resolve the real source.
+                                       print "WARNING: SKIN '%s' USES OBSOLETE SOURCE '%s', USE '%s' INSTEAD!" % (name, wsource, source.new_source)
+                                       print "OBSOLETE SOURCE WILL BE REMOVED %s, PLEASE UPDATE!" % (source.removal_date)
+                                       if source.description:
+                                               print source.description
+
+                                       wsource = source.new_source
+                               else:
+                                       # otherwise, use that source.
+                                       break
+
                        if source is None:
-                               raise str("source '" + wsource + "' was not found in screen '" + name + "'!")
+                               raise SkinError("source '" + wsource + "' was not found in screen '" + name + "'!")
                        
                        wrender = widget.getAttribute('render')
                        
+                       if not wrender:
+                               raise SkinError("you must define a renderer with render= for source '%s'" % (wsource))
+                       
                        for converter in elementsWithTag(widget.childNodes, "convert"):
                                ctype = converter.getAttribute('type')
-                               assert ctype
-                               converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype)
+                               assert ctype, "'convert'-tag needs a 'type'-attribute"
                                parms = mergeText(converter.childNodes).strip()
-                               c = converter_class(parms)
+                               converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype)
+                               
+                               c = None
                                
-                               c.connect(source)
+                               for i in source.downstream_elements:
+                                       if isinstance(i, converter_class) and i.converter_arguments == parms:
+                                               c = i
+
+                               if c is None:
+                                       print "allocating new converter!"
+                                       c = converter_class(parms)
+                                       c.connect(source)
+                               else:
+                                       print "reused converter!"
+       
                                source = c
                        
                        renderer_class = my_import('.'.join(["Components", "Renderer", wrender])).__dict__.get(wrender)
@@ -333,6 +421,11 @@ def readSkin(screen, skin, name, desktop):
                        
                        screen.renderer.append(renderer)
 
+       from Components.GUIComponent import GUIComponent
+       nonvisited_components = [x for x in set(screen.keys()) - visited_components if isinstance(x, GUIComponent)]
+       
+       assert not nonvisited_components, "the following components in %s don't have a skin entry: %s" % (name, ', '.join(nonvisited_components))
+
        # now walk additional objects
        for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
                if widget.tagName == "applet":
@@ -344,7 +437,7 @@ def readSkin(screen, skin, name, desktop):
                        if type == "onLayoutFinish":
                                screen.onLayoutFinish.append(code)
                        else:
-                               raise str("applet type '%s' unknown!" % type)
+                               raise SkinError("applet type '%s' unknown!" % type)
                        
                        continue
                
@@ -358,10 +451,10 @@ def readSkin(screen, skin, name, desktop):
                elif widget.tagName == "ePixmap":
                        w.widget = ePixmap
                else:
-                       raise str("unsupported stuff : %s" % widget.tagName)
+                       raise SkinError("unsupported stuff : %s" % widget.tagName)
                
                w.skinAttributes = [ ]
-               collectAttributes(w.skinAttributes, widget, skin_path_prefix)
+               collectAttributes(w.skinAttributes, widget, skin_path_prefix, ignore=['name'])
                
                # applyAttributes(guiObject, widget, desktop)
                # guiObject.thisown = 0