def __init__(self, navcore, type):
object.__init__(self)
self.updateTimer = eTimer()
- self.updateTimer.timeout.get().append(self.update)
+ self.updateTimer.callback.append(self.update)
PerServiceDisplay.__init__(self, navcore,
{
iPlayableService.evStart: self.newService,
self.instance.setSeekPosition(pos)
seek_pointer_position = property(getSeekPosition, setSeekPosition)
+
+ def destroy(self):
+ PerServiceBase.destroy(self)
+ GUIComponent.destroy(self)