implement proper 'destroy' functions in Converter
[enigma2.git] / lib / python / Components / Element.py
index 6f812b207a6f9a4d7b5e0849c0068dd214ea18f3..437d934bb507529969571bdeaa487c1503dc825e 100644 (file)
@@ -4,12 +4,30 @@ from Tools.CList import CList
 # Render Converter Converter Source
 
 # a bidirectional connection
-class Element:
+
+def cached(f):
+       name = f.__name__
+       def wrapper(self):
+               if self.cache is None:
+                       return f(self)
+               if name not in self.cache:
+                       self.cache[name] = (True, f(self))
+               return self.cache[name][1]
+       return wrapper
+
+class Element(object):
+       CHANGED_DEFAULT = 0   # initial "pull" state
+       CHANGED_ALL = 1       # really everything changed
+       CHANGED_CLEAR = 2     # we're expecting a real update soon. don't bother polling NOW, but clear data.
+       CHANGED_SPECIFIC = 3  # second tuple will specify what exactly changed
+       CHANGED_POLL = 4      # a timer expired
+
        def __init__(self):
                self.downstream_elements = CList()
-               self.upstream_elements = CList()
                self.master = None
                self.source = None
+               self.__suspended = True
+               self.cache = None
 
        def connectDownstream(self, downstream):
                self.downstream_elements.append(downstream)
@@ -17,14 +35,62 @@ class Element:
                        self.master = downstream
        
        def connectUpstream(self, upstream):
-               self.upstream_elements.append(upstream)
-               self.source = upstream # for single-source elements (i.e., most of them.)
-               self.changed()
+               assert self.source is None
+               self.source = upstream
+               self.changed((self.CHANGED_DEFAULT,))
        
        def connect(self, upstream):
                self.connectUpstream(upstream)
                upstream.connectDownstream(self)
 
+       # we disconnect from down to up
+       def disconnectAll(self):
+               # we should not disconnect from upstream if
+               # there are still elements depending on us.
+               assert len(self.downstream_elements) == 0, "there are still downstream elements left"
+
+               # Sources don't have a source themselves. don't do anything here.
+               if self.source is not None:
+                       self.source.disconnectDownstream(self)
+                       # sources are owned by the Screen, so don't destroy them here.
+                       self.destroy()
+
+       def disconnectDownstream(self, downstream):
+               self.downstream_elements.remove(downstream)
+               if self.master == downstream:
+                       self.master = None
+               
+               if len(self.downstream_elements) == 0:
+                       self.disconnectAll()
+
        # default action: push downstream
-       def changed(self):
-               self.downstream_elements.changed()
+       def changed(self, *args, **kwargs):
+               self.cache = { }
+               self.downstream_elements.changed(*args, **kwargs)
+               self.cache = None
+
+       def reconnectUpstream(self, new_upstream):
+               assert self.source is not None
+               self.source = new_upstream
+
+       def setSuspend(self, suspended):
+               changed = self.__suspended != suspended
+               if not self.__suspended and suspended:
+                       self.doSuspend(1)
+               elif self.__suspended and not suspended:
+                       self.doSuspend(0)
+                       
+               self.__suspended = suspended
+               if self.source is not None and changed:
+                       self.source.checkSuspend()
+       
+       suspended = property(lambda self: self.__suspended, setSuspend)
+       
+       def checkSuspend(self):
+               self.suspended = reduce(lambda x, y: x and y.__suspended, self.downstream_elements, True)
+
+       def doSuspend(self, suspend):
+               pass
+
+       def destroy(self):
+               pass