- def keyEvent(self, code):
-# print "code " + str(code)
- if code == 32:
- self.currentDialog["okbutton"].instance.push()
-
- if code == 33:
- self.currentDialog["channelSwitcher"].instance.push()
-
- if code >= 0x30 and code <= 0x39:
- try:
- self.currentDialog["menu"].instance.moveSelection(code - 0x31)
- except:
- self.currentDialog["list"].instance.moveSelection(code - 0x31)
-
- def close(self):
- self.delayTimer.start(0, 1)
-
-# TODO: remove pNavgation, eNavigation and rewrite this stuff in python.
-class Navigation:
- def __init__(self):
- self.pnav = pNavigation()
- self.pnav.m_event.get().append(self.callEvent)
- self.event = [ ]
- self.currentlyPlayingService = None
-
- self.RecordTimer = RecordTimer.RecordTimer()
-
- def callEvent(self, i):
- for x in self.event:
- x(i)
-
- def playService(self, ref):
- self.currentlyPlayingServiceReference = None
- if not self.pnav.playService(ref):
- self.currentlyPlayingServiceReference = ref
- return 0
- return 1
-
- def getCurrentlyPlayingServiceReference(self):
- return self.currentlyPlayingServiceReference
-
- def recordService(self, ref):
- service = iRecordableServicePtr()
- print "recording service: %s" % (str(ref))
- if self.pnav.recordService(ref, service):
- print "record returned non-zero"
- return None
+ def close(self, screen, *retval):
+ if not self.in_exec:
+ print "close after exec!"
+ return
+
+ # be sure that the close is for the right dialog!
+ # if it's not, you probably closed after another dialog
+ # was opened. this can happen if you open a dialog
+ # onExecBegin, and forget to do this only once.
+ # after close of the top dialog, the underlying will
+ # gain focus again (for a short time), thus triggering
+ # the onExec, which opens the dialog again, closing the loop.
+ assert screen == self.current_dialog
+
+ self.current_dialog.returnValue = retval
+ self.delay_timer.start(0, 1)
+ self.execEnd()
+
+ def pushSummary(self):
+ if self.summary is not None:
+ self.summary.hide()
+ self.summary_stack.append(self.summary)
+ self.summary = None
+
+ def popSummary(self):
+ if self.summary is not None:
+ self.summary.doClose()
+ self.summary = self.summary_stack.pop()
+ if self.summary is not None:
+ self.summary.show()
+
+from Screens.Volume import Volume
+from Screens.Mute import Mute
+from GlobalActions import globalActionMap
+
+#TODO .. move this to a own .py file
+class VolumeControl:
+ """Volume control, handles volUp, volDown, volMute actions and display
+ a corresponding dialog"""
+ def __init__(self, session):
+ global globalActionMap
+ globalActionMap.actions["volumeUp"]=self.volUp
+ globalActionMap.actions["volumeDown"]=self.volDown
+ globalActionMap.actions["volumeMute"]=self.volMute
+
+ config.audio = ConfigSubsection()
+ config.audio.volume = configElement("config.audio.volume", configSequence, [100], configsequencearg.get("INTEGER", (0, 100)))
+
+ self.volumeDialog = session.instantiateDialog(Volume)
+ self.muteDialog = session.instantiateDialog(Mute)
+
+ self.hideVolTimer = eTimer()
+ self.hideVolTimer.timeout.get().append(self.volHide)
+
+ vol = config.audio.volume.value[0]
+ self.volumeDialog.setValue(vol)
+ eDVBVolumecontrol.getInstance().setVolume(vol, vol)
+
+ def volSave(self):
+ config.audio.volume.value = eDVBVolumecontrol.getInstance().getVolume()
+ config.audio.volume.save()
+
+ def volUp(self):
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.volMute()
+ eDVBVolumecontrol.getInstance().volumeUp()
+ self.volumeDialog.show()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volDown(self):
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.volMute()
+ eDVBVolumecontrol.getInstance().volumeDown()
+ self.volumeDialog.show()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volHide(self):
+ self.volumeDialog.hide()
+
+ def volMute(self):
+ eDVBVolumecontrol.getInstance().volumeToggleMute()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.muteDialog.show()