self.__event_tracker = ServiceEventTracker(screen=self, eventmap=
{
- iPlayableService.evStart: self.__serviceStarted,
- iPlayableService.evUpdatedEventInfo: self.__eventInfoChanged
+ iPlayableService.evStart: self.serviceStarted,
})
self.__state = self.STATE_SHOWN
self.onShow.append(self.__onShow)
self.onHide.append(self.__onHide)
- self.current_begin_time=0
- def __eventInfoChanged(self):
+ def serviceStarted(self):
if self.execing:
- service = self.session.nav.getCurrentService()
- old_begin_time = self.current_begin_time
- info = service and service.info()
- ptr = info and info.getEvent(0)
- self.current_begin_time = ptr and ptr.getBeginTime() or 0
- if config.usage.show_infobar_on_event_change.value:
- if old_begin_time and old_begin_time != self.current_begin_time:
- self.doShow()
-
- def __serviceStarted(self, force=False):
- new = self.servicelist.newServicePlayed()
- if self.execing or force:
- self.current_begin_time=0
if config.usage.show_infobar_on_zap.value:
self.doShow()
- elif not self.__checkServiceStarted in self.onExecBegin and new:
- self.onExecBegin.append(self.__checkServiceStarted)
-
- def __checkServiceStarted(self):
- self.__serviceStarted(True)
- self.onExecBegin.remove(self.__checkServiceStarted)
def __onShow(self):
self.__state = self.STATE_SHOWN