config rewrite. some extensions still need to be updated.
[enigma2.git] / lib / python / Screens / Menu.py
index a12571e7c0ed58ebe835ffdb137e8070f7133fbe..6ef4cc4e9e2a692a2e46b9c189f032b6c2aceb28 100644 (file)
@@ -1,10 +1,14 @@
-from Screen import *
-from Components.MenuList import MenuList
+from Screen import Screen
+from Components.Sources.MenuList import MenuList
 from Components.ActionMap import ActionMap
 from Components.Header import Header
 from Components.Button import Button
 from Components.Label import Label
 from Components.ProgressBar import ProgressBar
 from Components.ActionMap import ActionMap
 from Components.Header import Header
 from Components.Button import Button
 from Components.Label import Label
 from Components.ProgressBar import ProgressBar
+from Components.config import configfile
+from Components.Sources.Clock import Clock
+
+from Tools.Directories import resolveFilename, SCOPE_SKIN
 
 from enigma import quitMainloop
 
 
 from enigma import quitMainloop
 
@@ -12,15 +16,10 @@ import xml.dom.minidom
 from xml.dom import EMPTY_NAMESPACE
 from skin import elementsWithTag
 
 from xml.dom import EMPTY_NAMESPACE
 from skin import elementsWithTag
 
-from Screens.Setup import *
+from Screens.Setup import Setup, getSetupTitle
 
 from Tools import XMLTools
 
 
 from Tools import XMLTools
 
-# some screens
-def doGlobal(screen):
-       screen["clock"] = Clock()
-
-
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
@@ -29,26 +28,10 @@ def doGlobal(screen):
 
 
 # read the menu
 
 
 # read the menu
-try:
-       # first we search in the current path
-       menufile = file('data/menu.xml', 'r')
-except IOError:
-       # if not found in the current path, we use the global datadir-path
-       menufile = file('/usr/share/enigma2/menu.xml', 'r')
+menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r')
 mdom = xml.dom.minidom.parseString(menufile.read())
 menufile.close()
 
 mdom = xml.dom.minidom.parseString(menufile.read())
 menufile.close()
 
-
-def getValbyAttr(x, attr):
-       for p in range(x.attributes.length):
-               a = x.attributes.item(p)
-               attrib = str(a.name)
-               value = str(a.value)
-               if attrib == attr:
-                       return value
-                       
-       return ""
-
 class boundFunction:
        def __init__(self, fnc, *args):
                self.fnc = fnc
 class boundFunction:
        def __init__(self, fnc, *args):
                self.fnc = fnc
@@ -60,13 +43,13 @@ class MenuUpdater:
        def __init__(self):
                self.updatedMenuItems = {}
        
        def __init__(self):
                self.updatedMenuItems = {}
        
-       def addMenuItem(self, id, text, module, screen):
+       def addMenuItem(self, id, pos, text, module, screen):
                if not self.updatedMenuAvailable(id):
                        self.updatedMenuItems[id] = []
                if not self.updatedMenuAvailable(id):
                        self.updatedMenuItems[id] = []
-               self.updatedMenuItems[id].append([text, module, screen])
+               self.updatedMenuItems[id].append([text, pos, module, screen])
        
        
-       def delMenuItem(self, id, text, module, screen):
-               self.updatedMenuItems[id].remove([text, module, screen])
+       def delMenuItem(self, id, pos, text, module, screen):
+               self.updatedMenuItems[id].remove([text, pos, module, screen])
        
        def updatedMenuAvailable(self, id):
                return self.updatedMenuItems.has_key(id)
        
        def updatedMenuAvailable(self, id):
                return self.updatedMenuItems.has_key(id)
@@ -75,8 +58,40 @@ class MenuUpdater:
                return self.updatedMenuItems[id]
        
 menuupdater = MenuUpdater()
                return self.updatedMenuItems[id]
        
 menuupdater = MenuUpdater()
-               
+
+class MenuSummary(Screen):
+       skin = """
+       <screen position="0,0" size="132,64">
+               <widget name="MenuTitle" position="6,4" size="120,21" font="Regular;18" />
+               <widget name="MenuEntry" position="6,25" size="120,21" font="Regular;16" />
+               <widget source="CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
+                       <convert type="ClockToText">WithSeconds</convert>
+               </widget>
+       </screen>"""
+
+       def __init__(self, session, parent):
+               Screen.__init__(self, session)
+               self["MenuTitle"] = Label(parent.menu_title)
+               self["MenuEntry"] = Label("")
+               self["CurrentTime"] = Clock()
+               self.parent = parent
+               self.onShow.append(self.addWatcher)
+               self.onHide.append(self.removeWatcher)
+       
+       def addWatcher(self):
+               self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
+               self.selectionChanged()
+       
+       def removeWatcher(self):
+               self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
+
+       def selectionChanged(self):
+               self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
+
 class Menu(Screen):
 class Menu(Screen):
+
+       ALLOW_SUSPEND = True
+
        def okbuttonClick(self):
                print "okbuttonClick"
                selection = self["menu"].getCurrent()
        def okbuttonClick(self):
                print "okbuttonClick"
                selection = self["menu"].getCurrent()
@@ -84,7 +99,7 @@ class Menu(Screen):
 
        def execText(self, text):
                exec text
 
        def execText(self, text):
                exec text
-               
+
        def runScreen(self, arg):
                # arg[0] is the module (as string)
                # arg[1] is Screen inside this module 
        def runScreen(self, arg):
                # arg[0] is the module (as string)
                # arg[1] is Screen inside this module 
@@ -92,7 +107,6 @@ class Menu(Screen):
                #        string (as we want to reference 
                #        stuff which is just imported)
                # FIXME. somehow
                #        string (as we want to reference 
                #        stuff which is just imported)
                # FIXME. somehow
-               print arg
                if arg[0] != "":
                        exec "from " + arg[0] + " import *"
                        
                if arg[0] != "":
                        exec "from " + arg[0] + " import *"
                        
@@ -105,47 +119,64 @@ class Menu(Screen):
                self.session.open(*dialog)
 
        def openSetup(self, dialog):
                self.session.open(*dialog)
 
        def openSetup(self, dialog):
-               self.session.open(Setup, dialog)
+               self.session.openWithCallback(self.menuClosed, Setup, dialog)
 
        def addMenu(self, destList, node):
 
        def addMenu(self, destList, node):
-               MenuTitle = _(getValbyAttr(node, "text"))
-               if MenuTitle != "":                                                                                                                                     #check for title
-                       a = boundFunction(self.session.open, Menu, node, node.childNodes)
-                       #TODO add check if !empty(node.childNodes)
-                       destList.append((MenuTitle, a))
-               
+               MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
+               x = node.getAttribute("flushConfigOnClose")
+               if x:
+                       a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
+               else:
+                       a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
+               #TODO add check if !empty(node.childNodes)
+               destList.append((MenuTitle, a))
+
+       def menuClosedWithConfigFlush(self, *res):
+               configfile.save()
+               self.menuClosed(*res)
+
+       def menuClosed(self, *res):
+               if len(res) and res[0]:
+                       self.close(True)
+
        def addItem(self, destList, node):
        def addItem(self, destList, node):
-               ItemText = _(getValbyAttr(node, "text"))
-               if ItemText != "":                                                                                                                                      #check for name
-                       for x in node.childNodes:
-                               if x.nodeType != xml.dom.minidom.Element.nodeType:
-                                       continue
-                               elif x.tagName == 'screen':
-                                       module = getValbyAttr(x, "module")
-                                       screen = getValbyAttr(x, "screen")
-
-                                       if len(screen) == 0:
-                                               screen = module
-
-                                       if module != "":
-                                               module = "Screens." + module
-                                       
-                                       # check for arguments. they will be appended to the 
-                                       # openDialog call
-                                       args = XMLTools.mergeText(x.childNodes)
-                                       screen += ", " + args
+               item_text = node.getAttribute("text").encode("UTF-8")
+               for x in node.childNodes:
+                       if x.nodeType != xml.dom.minidom.Element.nodeType:
+                               continue
+                       elif x.tagName == 'screen':
+                               module = x.getAttribute("module") or None
+                               screen = x.getAttribute("screen") or None
+
+                               if screen is None:
+                                       screen = module
+
+                               print module, screen
+                               if module:
+                                       module = "Screens." + module
+                               else:
+                                       module = ""
+                               
+                               # check for arguments. they will be appended to the 
+                               # openDialog call
+                               args = XMLTools.mergeText(x.childNodes)
+                               screen += ", " + args
                                        
                                        
-                                       destList.append((ItemText, boundFunction(self.runScreen, (module, screen))))
-                                       return
-                               elif x.tagName == 'code':
-                                       destList.append((ItemText, boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
-                                       return
-                               elif x.tagName == 'setup':
-                                       id = getValbyAttr(x, "id")
-                                       destList.append((ItemText, boundFunction(self.openSetup, id)))
-                                       return
-                       
-                       destList.append((ItemText,self.nothing))
+                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen))))
+                               return
+                       elif x.tagName == 'code':
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
+                               return
+                       elif x.tagName == 'setup':
+                               id = x.getAttribute("id")
+                               if item_text == "":
+                                       item_text = _(getSetupTitle(id)) + "..."
+                               else:
+                                       item_text = _(item_text)
+                               destList.append((item_text, boundFunction(self.openSetup, id)))
+                               return
+               
+               destList.append((item_text,self.nothing))
 
 
        def __init__(self, session, parent, childNode):
 
 
        def __init__(self, session, parent, childNode):
@@ -154,33 +185,50 @@ class Menu(Screen):
                list = []
                menuID = ""
 
                list = []
                menuID = ""
 
-               for x in childNode:                                                     #walk through the actual nodelist
+               menuID = -1
+               for x in childNode:                                             #walk through the actual nodelist
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                            continue
                        elif x.tagName == 'item':
                                self.addItem(list, x)
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                            continue
                        elif x.tagName == 'item':
                                self.addItem(list, x)
+                               count += 1
                        elif x.tagName == 'menu':
                                self.addMenu(list, x)
                        elif x.tagName == 'menu':
                                self.addMenu(list, x)
+                               count += 1
                        elif x.tagName == "id":
                        elif x.tagName == "id":
-                               menuID = getValbyAttr(x, "val")
+                               menuID = x.getAttribute("val")
+                               count = 0
+                       if menuID != -1:
+                               if menuupdater.updatedMenuAvailable(menuID):
+                                       for x in menuupdater.getUpdatedMenu(menuID):
+                                               if x[1] == count:
+                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+                                                       count += 1
 
 
-               if menuupdater.updatedMenuAvailable(menuID):
-                       for x in menuupdater.getUpdatedMenu(menuID):
-                               list.append((x[0], boundFunction(self.runScreen, (x[1], x[2] + ", "))))
 
                self["menu"] = MenuList(list)   
                                                        
                self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], 
                        {
                                "ok": self.okbuttonClick,
 
                self["menu"] = MenuList(list)   
                                                        
                self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], 
                        {
                                "ok": self.okbuttonClick,
-                               "cancel": self.close,
-                               "menu": self.close
+                               "cancel": self.closeNonRecursive,
+                               "menu": self.closeRecursive
                        })
                
                        })
                
-               a = getValbyAttr(parent, "title")
-               if a == "":                                                                                                             #if empty use name
-                       a = _(getValbyAttr(parent, "text"))
+               a = parent.getAttribute("title").encode("UTF-8") or None
+               if a is None:
+                       a = _(parent.getAttribute("text").encode("UTF-8"))
                self["title"] = Header(a)
                self["title"] = Header(a)
+               self.menu_title = a
+
+       def closeNonRecursive(self):
+               self.close(False)
+
+       def closeRecursive(self):
+               self.close(True)
+
+       def createSummary(self):
+               return MenuSummary
 
 class MainMenu(Menu):
        #add file load functions for the xml-file
 
 class MainMenu(Menu):
        #add file load functions for the xml-file