from enigma import *
from tools import *
+from Components.Language import language
+
import traceback
import Screens.InfoBar
from skin import readSkin, applyAllAttributes
from Components.config import configfile
+from Screens.Wizard import wizardManager
+from Screens.StartWizard import *
+from Screens.TutorialWizard import *
+from Tools.BoundFunction import boundFunction
+from Tools.Directories import InitFallbackFiles
+InitFallbackFiles()
had = dict()
self.execEnd()
callback = self.currentDialog.callback
+
retval = self.currentDialog.returnValue
-
+
if self.currentDialog.isTmp:
self.currentDialog.doClose()
-
- del self.currentDialog.instance
# dump(self.currentDialog)
del self.currentDialog
else:
callback(*retval)
def execBegin(self):
- self.currentDialog.execBegin()
- self.currentDialog.instance.show()
+ c = self.currentDialog
+ c.execBegin()
+
+ # when execBegin opened a new dialog, don't bother showing the old one.
+ if c == self.currentDialog:
+ c.instance.show()
def execEnd(self):
- self.currentDialog.execEnd()
- self.currentDialog.instance.hide()
+ self.currentDialog.execEnd()
+ self.currentDialog.instance.hide()
def create(self, screen, arguments):
# creates an instance of 'screen' (which is a class)
- return screen(self, *arguments)
+ try:
+ return screen(self, *arguments)
+ except:
+ errstr = "Screen %s(%s): %s" % (str(screen), str(arguments), sys.exc_info()[0])
+ print errstr
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+
def instantiateDialog(self, screen, *arguments):
# create dialog
quitMainloop(5)
print '-'*60
+ if dlg is None:
+ return
+
# read skin data
readSkin(dlg, None, dlg.skinName, self.desktop)
if len(self.dialogStack):
self.currentDialog = self.dialogStack.pop()
self.execBegin()
+ else:
+ self.currentDialog = None
def execDialog(self, dialog):
self.pushCurrent()
self.execBegin()
def openWithCallback(self, callback, screen, *arguments):
- self.open(screen, *arguments)
- self.currentDialog.callback = callback
+ dlg = self.open(screen, *arguments)
+ dlg.callback = callback
def open(self, screen, *arguments):
self.pushCurrent()
- self.currentDialog = self.instantiateDialog(screen, *arguments)
- self.currentDialog.isTmp = True
- self.currentDialog.callback = None
+ dlg = self.currentDialog = self.instantiateDialog(screen, *arguments)
+ dlg.isTmp = True
+ dlg.callback = None
self.execBegin()
+ return dlg
def keyEvent(self, code):
print "code " + str(code)
self.currentDialog.returnValue = retval
self.delayTimer.start(0, 1)
-
def runScreenTest():
session = Session()
session.desktop = getDesktop()
session.nav = Navigation()
- session.open(Screens.InfoBar.InfoBar)
+ screensToRun = wizardManager.getWizards()
+ screensToRun.append(Screens.InfoBar.InfoBar)
+
+ def runNextScreen(session, screensToRun, *result):
+ if result:
+ quitMainloop(result)
+
+ screen = screensToRun[0]
+
+ if len(screensToRun):
+ session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen)
+ else:
+ session.open(screen)
+
+ runNextScreen(session, screensToRun)
CONNECT(keyPressedSignal(), session.keyEvent)
import Components.AVSwitch
Components.AVSwitch.InitAVSwitch()
+import Components.RecordingConfig
+Components.RecordingConfig.InitRecordingConfig()
+
import Components.Network
Components.Network.InitNetwork()