static eRect emptyRect() { return eRect(0, 0, 0, 0); }
static eRect invalidRect() { return eRect(); }
+ inline void scale(int x_n, int x_d, int y_n, int y_d)
+ {
+ x1 *= x_n; x1 /= x_d;
+ x2 *= x_n; x2 /= x_d;
+ y1 *= y_n; y1 /= y_d;
+ y2 *= y_n; y2 /= y_d;
+ }
+
private:
int x1;
int y1;
}
inline bool eRect::empty() const
-{ return x1 == x2 || y1 == y2; }
+{ return x1 >= x2 || y1 >= y2; }
inline bool eRect::valid() const
{ return x1 <= x2 && y1 <= y2; }